diff options
author | Wuzzy <almikes@aol.com> | 2016-12-08 10:59:08 +0100 |
---|---|---|
committer | Wuzzy <almikes@aol.com> | 2016-12-08 10:59:08 +0100 |
commit | ed215f9261740892f619b9c01f3fff241304e300 (patch) | |
tree | 515cd8bec2d5db8849201d6f6b71305e54c97904 /init.lua | |
parent | d8c7126a768c7caa02befce6b93bb0ac9b02d6a1 (diff) |
Small creative tweak
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -3,6 +3,7 @@ - TODO: Add API for subgame-specific changes so the entries are not too awfully generic - Support for landing page - Support to modify some parts of existing entries + - Custom Creative Mode page - TODO: Add introduction to online play (if possible) - TODO: Ideas for advanced entries: - Coordinates and cardinal directions, world structure? @@ -27,7 +28,8 @@ doc.new_category("advanced", name = "Advanced usage", description = "Advanced information about Minetest which may be nice to know, but is not crucial to gameplay", sorting = "custom", - sorting_data = {"console", "commands", "privs", "movement_modes", "settings", "online"}, + -- "creative" is supposed to be added by a mod which implements Creative Mode in order to explain it + sorting_data = {"console", "commands", "privs", "movement_modes", "settings", "creative", "online"}, build_formspec = doc.entry_builders.text_and_gallery, }) @@ -577,7 +579,6 @@ Technical terms: • Node: Other word for “block” ]=]}}) --- TODO doc.new_entry("advanced", "settings", { name="Settings", data = { @@ -587,7 +588,7 @@ doc.new_entry("advanced", "settings", { These are a few of the most important gameplay settings: • Damage enabled (enable_damage): Enables the health and breath attributes for all players. If disabled, players are immortal -• Creative Mode (creative_mode): Enables sandbox-style gameplay focusing on creativity rather than a challenging gameplay. The meaning mostly depends on subgames but usually this means that you can access almost all items for free, can dig faster and some other “creative” changes +• Creative Mode (creative_mode): Enables sandbox-style gameplay focusing on creativity rather than a challenging gameplay. The meaning depends on the subgame; usual changes are: Reduced dig times, easy access to almost all items, tools never wear off, etc. • PvP (enable_pvp): Short for “Player vs Player”. If enabled, players can deal damage to each other For a full list of all available settings, use the “Advanced settings” dialog in the main menu.]=] |