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-rw-r--r--init.lua7
-rw-r--r--textures/doc_basics_players_flat.pngbin0 -> 59270 bytes
-rw-r--r--textures/doc_basics_players_lott.pngbin0 -> 32920 bytes
-rw-r--r--textures/doc_basics_players_sam.pngbin0 -> 50558 bytes
4 files changed, 5 insertions, 2 deletions
diff --git a/init.lua b/init.lua
index 80d8ae3..6e814c5 100644
--- a/init.lua
+++ b/init.lua
@@ -116,7 +116,8 @@ Technical:
doc.new_entry("basics", "players", {
name="Players",
- data = { text =
+ data = {
+ text =
[=[Players (actually: “player characters”) are the characters which user control.
Players are living beings which occupy a space of roughly 1×2×1 cubes and start with 20 health points and 10 breath points.
@@ -136,7 +137,9 @@ Breath is reduced for being with the head inside some block which causes drownin
Damage can be disabled on any world. Without damage, players are basically immortal. Health and breath don't play a role anymore and are hidden.
-In online multiplayer, the name of other players is written above their head.]=]}})
+In online multiplayer, the name of other players is written above their head.]=],
+ images = {{image="doc_basics_players_sam.png"}, {image="doc_basics_players_lott.png"}, {image="doc_basics_players_flat.png"}},
+}})
doc.new_entry("basics", "tools", {
name="Tools and weapons",
diff --git a/textures/doc_basics_players_flat.png b/textures/doc_basics_players_flat.png
new file mode 100644
index 0000000..e85b48b
--- /dev/null
+++ b/textures/doc_basics_players_flat.png
Binary files differ
diff --git a/textures/doc_basics_players_lott.png b/textures/doc_basics_players_lott.png
new file mode 100644
index 0000000..af7e7ac
--- /dev/null
+++ b/textures/doc_basics_players_lott.png
Binary files differ
diff --git a/textures/doc_basics_players_sam.png b/textures/doc_basics_players_sam.png
new file mode 100644
index 0000000..3909168
--- /dev/null
+++ b/textures/doc_basics_players_sam.png
Binary files differ