diff options
-rw-r--r-- | init.lua | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -1,13 +1,12 @@ --[[ +- TODO: Allow to disable images to save bandwidth - TODO: Add API for subgame-specific changes so the entries are not too awfully generic - Support for landing page - Support to modify some parts of existing entries - - Custom Creative Mode page - TODO: Add introduction to online play (if possible) - TODO: Ideas for advanced entries: - Sneak Glitch? - Rendering (far view, etc.) - - Day/night cycle ]] @@ -391,7 +390,6 @@ There are multiple types of crafting recipes: In some crafting recipes, some or all input item do not need to be a concrete item, instead it needs to be a member of a particular group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items. Rarely, crafting recipes have replacements. This means, whenever you perform a craft, particular items in the crafting grid will not be consumed, but instead will be replaced by another item.]=], --- TODO: Maybe add images demonstrating replacements images = { {image="doc_basics_craft_grid.png"}, {image="doc_basics_craft_shaped.png"}, {image="doc_basics_craft_shapeless_1.png"}, {image="doc_basics_craft_shapeless_2.png"}, {image="doc_basics_craft_repair.png"}, |