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authorWuzzy <Wuzzy2@mail.ru>2018-03-25 22:13:50 +0200
committerWuzzy <Wuzzy2@mail.ru>2018-03-25 22:13:50 +0200
commit24f6b025c6c45e9fc520c22f508d6317f146972f (patch)
tree17be028368bc6443b875f748c79ac25d1e28d14d
parentd40a09b1efd7f67fc74c0173ab1f1e590f759c18 (diff)
Subgame → game
-rw-r--r--API.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/API.md b/API.md
index a683771..26cb118 100644
--- a/API.md
+++ b/API.md
@@ -179,7 +179,7 @@ explicitly).
### Hand and air
The mod adds some default help texts for the hand and the air which are
-written in a way that they probably are true for most subgames out of the
+written in a way that they probably are true for most games out of the
box, but especially the hand help text is kept intentionally vague.
If you want to change these help texts or the entry names or other
attributes, just add `_doc_items_*` fields to the item definition, either
@@ -271,7 +271,7 @@ entry then.
#### Background
Normally, the core factoids are written in a very general-purpose style, so this function might
-not be needed at all. But it might be useful for subgames and mods which radically break with
+not be needed at all. But it might be useful for games and mods which radically break with
some of the underlying core assumptions in Minetest. For example, if your mod completely changes
the digging system, the help texts provided by `doc_items` are probably incorrect, so you can
disable `node_mining` and register a custom factoid as a replacement.