diff options
-rw-r--r-- | API.md | 14 | ||||
-rw-r--r-- | init.lua | 36 |
2 files changed, 37 insertions, 13 deletions
@@ -188,9 +188,17 @@ Add a custom factoid (see above) for the specified category. * `nil`: All of the above * `factoid_type`: Rough categorization of the factoid's content. Controls where in the text the factoid appears. Possible values: - * `"groups"`: Factoid appears near groups - * `"misc"`: Factoid of other type, appears near the end - * **(more to come)** + * For all items: + * `"groups"`: Group-related factoid + * `"misc"`: Factoid doesn't fit anywhere else, is shown near the end + * For nodes only: + * `damage`: Related to player/mob damage or health + * `movement`: Related to player movement on, in or at node + * `sound`: Related to node sounds + * `gravity`: Related to gravity (e.g. falling node) + * `drop_detroy`: Related to node being destroyed or node dropping as an item + * `light`: Related to node light (luminance) + * `mining`: Related to mining * `factoid_generator`: A function which turns item definition into a string (see blow) @@ -388,6 +388,8 @@ doc.new_category("nodes", { datastring = datastring .. S("The fall damage on this block is reduced by @1%.", math.abs(fdap)) .. "\n" end end + datastring = datastring .. get_custom_factoids("nodes", "damage", data) + datastring = newline2(datastring) ---- Movement if data.def.groups.disable_jump == 1 then @@ -400,7 +402,8 @@ doc.new_category("nodes", { if bouncy ~= nil then datastring = datastring .. S("This block will make you bounce off with an elasticity of @1%.", bouncy).."\n" end - + datastring = datastring .. get_custom_factoids("nodes", "movement", data) + datastring = newline2(datastring) ---- Sounds local function is_silent(def, soundtype) @@ -431,12 +434,16 @@ doc.new_category("nodes", { datastring = datastring .. S("Building this block is completely silent.").."\n" end end + datastring = datastring .. get_custom_factoids("nodes", "sound", data) + datastring = newline2(datastring) -- Block activity --- Gravity if data.def.groups.falling_node == 1 then datastring = datastring .. S("This block is affected by gravity and can fall.").."\n" end + datastring = datastring .. get_custom_factoids("nodes", "gravity", data) + datastring = newline2(datastring) --- Dropping and destruction if data.def.buildable_to == true then @@ -462,6 +469,8 @@ doc.new_category("nodes", { if data.def.floodable == true then datastring = datastring .. S("Liquids can flow into this block and destroy it.").."\n" end + datastring = datastring .. get_custom_factoids("nodes", "drop_destroy", data) + datastring = newline2(datastring) -- Block appearance --- Light @@ -485,6 +494,8 @@ doc.new_category("nodes", { elseif data.def.sunlight_propagates then datastring = datastring .. S("This block allows sunlight to propagate without loss in brightness.").."\n" end + datastring = datastring .. get_custom_factoids("nodes", "light", data) + datastring = newline2(datastring) --- List nodes/groups to which this node connects to if data.def.connects_to ~= nil then @@ -533,6 +544,8 @@ doc.new_category("nodes", { datastring = newline2(datastring) -- Mining groups + datastring = datastring .. get_custom_factoids("nodes", "mining", data) + datastring = newline(datastring) if data.def.pointable ~= false and (data.def.liquid_type == "none" or data.def.liquid_type == nil) then -- Check if there are no mining groups at all local nogroups = true @@ -755,17 +768,18 @@ doc.new_category("nodes", { datastring = newline(datastring) end end + datastring = newline2(datastring) -- Show fuel recipe - datastring = newline2(datastring) datastring = datastring .. fuel_factoid(data.itemstring, "nodes") + datastring = newline2(datastring) -- Other custom factoids - datastring = newline2(datastring) datastring = datastring .. get_custom_factoids("nodes", "misc", data) - datastring = newline2(datastring) + datastring = datastring .. itemstring_factoid(data.itemstring, playername) + datastring = newline2(datastring) formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2) @@ -836,17 +850,18 @@ doc.new_category("tools", { datastring = datastring .. S("This tool belongs to these groups: @1.", gstring).."\n" end end + datastring = newline2(datastring) -- Show fuel recipe - datastring = newline2(datastring) datastring = datastring .. fuel_factoid(data.itemstring, "tools") + datastring = newline2(datastring) -- Other custom factoids - datastring = newline2(datastring) datastring = datastring .. get_custom_factoids("tools", "misc", data) - datastring = newline2(datastring) + datastring = datastring .. itemstring_factoid(data.itemstring, playername) + datastring = newline2(datastring) formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2) @@ -910,17 +925,18 @@ doc.new_category("craftitems", { datastring = datastring .. S("This item belongs to these groups: @1.", gstring) .. "\n" end end + datastring = newline2(datastring) -- Show fuel recipe - datastring = newline2(datastring) datastring = datastring .. fuel_factoid(data.itemstring, "craftitems") + datastring = newline2(datastring) -- Other custom factoids - datastring = newline2(datastring) datastring = datastring .. get_custom_factoids("craftitems", "misc", data) - datastring = newline2(datastring) + datastring = datastring .. itemstring_factoid(data.itemstring, playername) + datastring = newline2(datastring) formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2) |