diff options
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -307,14 +307,14 @@ doc.new_category("nodes", { else datastring = datastring .. string.format(S("• Flowing range: %d"), range) .. "\n" end - datastring = datastring .. string.format(S("• Viscosity: %d", viscos)) .. "\n" + datastring = datastring .. string.format(S("• Viscosity: %d"), viscos) .. "\n" end datastring = newline2(datastring) -- Global factoids --- Direct interaction with the player ---- Damage (very important) - if data.def.damage_per_second ~= nil and data.def.damage_per_second ~= 1 then + if data.def.damage_per_second ~= nil and data.def.damage_per_second > 1 then datastring = datastring .. string.format(S("This block causes a damage of %d hit points per second."), data.def.damage_per_second) .. "\n" elseif data.def.damage_per_second == 1 then datastring = datastring .. string.format(S("This block causes a damage of %d hit point per second."), data.def.damage_per_second) .. "\n" |