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authorWuzzy <almikes@aol.com>2016-12-23 13:21:17 +0100
committerWuzzy <almikes@aol.com>2016-12-23 13:21:17 +0100
commit92137a24c954bf7dc03bebfa40b14b2cf17d4a1c (patch)
treed3cbcbb05c77e6f17870633ca1ee822bcc8ef651
parent3f6316690947a185cc2140d2c613afa1a6d710a6 (diff)
Update moss growth ABM info
-rw-r--r--helptexts.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/helptexts.lua b/helptexts.lua
index 43d5ffa..3f83fe2 100644
--- a/helptexts.lua
+++ b/helptexts.lua
@@ -187,7 +187,7 @@ local export_longdesc = {
["default:torch"] = S("Provides plenty of light. It can be placed on almost any block facing any direction."),
["default:sign_wall_wood"] = signdesc,
["default:sign_wall_steel"] = signdesc,
- ["default:cobble"] = S("A building block used to create houses, dungeons and other buildings. It is obtained after mining stone. If it is near water, it might turn into mossy cobblestone."),
+ ["default:cobble"] = S("A building block used to create houses, dungeons and other buildings. It is obtained after mining stone. If it is near water (or any other block in the @1 group), it might turn into mossy cobblestone.", groupname_water),
["default:desert_cobble"] = buildnode,
["default:coal_lump"] = S("Coal lumps are your standard furnace fuel, but they are also used to make torches and a few other things."),
["default:mossycobble"] = S("A decorational block. It is found in underground dungeons and is the product of cobblestone near water."),
@@ -270,7 +270,7 @@ local export_longdesc = {
["xpanes:bar_1"] = S("Iron bars neatly connect to their neighbors as you build them."),
["beds:bed_bottom"] = beddesc,
["beds:fancy_bed_bottom"] = beddesc,
- ["walls:cobble"] = walldesc,
+ ["walls:cobble"] = walldesc .. "\n" .. S("Cobblestone walls will slowly turn into mossy cobblestone walls when they're near water (or any other block in the @1 group).", groupname_water),
["walls:desertcobble"] = walldesc,
["walls:mossycobble"] = walldesc,
["stairs:slab_wood"] = slabdesc,
@@ -279,7 +279,7 @@ local export_longdesc = {
["stairs:slab_acacia_wood"] = slabdesc,
["stairs:slab_aspen_wood"] = slabdesc,
["stairs:slab_stone"] = slabdesc,
- ["stairs:slab_cobble"] = slabdesc,
+ ["stairs:slab_cobble"] = slabdesc .. "\n" .. S("A cobblestone slab will slowly turn into a mossy cobblestone slab when it is near water (or any other block in the @1 group).", groupname_water),
["stairs:slab_mossycobble"] = slabdesc,
["stairs:slab_desert_cobble"] = slabdesc,
["stairs:slab_desert_stone"] = slabdesc,
@@ -305,7 +305,7 @@ local export_longdesc = {
["stairs:stair_acacia_wood"] = stairdesc,
["stairs:stair_aspen_wood"] = stairdesc,
["stairs:stair_stone"] = stairdesc,
- ["stairs:stair_cobble"] = stairdesc,
+ ["stairs:stair_cobble"] = stairdesc .. "\n" .. S("A cobblestone stair will slowly turn into a mossy cobblestone stair when it is near water or any other block in the @1 group.", groupname_water),
["stairs:stair_mossycobble"] = stairdesc,
["stairs:stair_desert_cobble"] = stairdesc,
["stairs:stair_desert_stone"] = stairdesc,