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authorWuzzy <almikes@aol.com>2016-12-23 15:28:41 +0100
committerWuzzy <almikes@aol.com>2016-12-23 15:28:41 +0100
commit6db15453c3eb3f1eb3db317a8a4636dbe165e9fc (patch)
tree93c842ce6df2f354573a3496c0497a1d20c391ce /helptexts.lua
parent5ed9db217d2c5a84394b4e16990ac1e480b708c4 (diff)
Explain how to obtain mossy stuff
Diffstat (limited to 'helptexts.lua')
-rw-r--r--helptexts.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/helptexts.lua b/helptexts.lua
index aa7eebc..0ae9d66 100644
--- a/helptexts.lua
+++ b/helptexts.lua
@@ -272,7 +272,7 @@ local export_longdesc = {
["beds:fancy_bed_bottom"] = beddesc,
["walls:cobble"] = walldesc .. "\n" .. S("Cobblestone walls will slowly turn into mossy cobblestone walls when they're near water (or any other block in the @1 group).", groupname_water),
["walls:desertcobble"] = walldesc,
- ["walls:mossycobble"] = walldesc,
+ ["walls:mossycobble"] = walldesc .. "\n" .. S("A mossy cobblestone wall is created when a cobblestone wall is near water (or any other block in the @1 group) for a while.", groupname_water),
["stairs:slab_wood"] = slabdesc,
["stairs:slab_junglewood"] = slabdesc,
["stairs:slab_pine_wood"] = slabdesc,
@@ -280,7 +280,7 @@ local export_longdesc = {
["stairs:slab_aspen_wood"] = slabdesc,
["stairs:slab_stone"] = slabdesc,
["stairs:slab_cobble"] = slabdesc .. "\n" .. S("A cobblestone slab will slowly turn into a mossy cobblestone slab when it is near water (or any other block in the @1 group).", groupname_water),
- ["stairs:slab_mossycobble"] = slabdesc,
+ ["stairs:slab_mossycobble"] = slabdesc .. "\n" .. S("A mossy cobblestone slab is created when a cobblestone slab is near water (or any other block in the @1 group) for a while.", groupname_water),
["stairs:slab_desert_cobble"] = slabdesc,
["stairs:slab_desert_stone"] = slabdesc,
["stairs:slab_stonebrick"] = slabdesc,
@@ -306,7 +306,7 @@ local export_longdesc = {
["stairs:stair_aspen_wood"] = stairdesc,
["stairs:stair_stone"] = stairdesc,
["stairs:stair_cobble"] = stairdesc .. "\n" .. S("A cobblestone stair will slowly turn into a mossy cobblestone stair when it is near water or any other block in the @1 group.", groupname_water),
- ["stairs:stair_mossycobble"] = stairdesc,
+ ["stairs:stair_mossycobble"] = stairdesc .. "\n" .. S("A mossy cobblestone stair is created when a cobblestone stair is near water (or any other block in the @1 group) for a while.", groupname_water),
["stairs:stair_desert_cobble"] = stairdesc,
["stairs:stair_desert_stone"] = stairdesc,
["stairs:stair_stonebrick"] = stairdesc,