From ac6f56c73be225ddf42c1f594fc9e54597c27b5a Mon Sep 17 00:00:00 2001
From: Wuzzy <almikes@aol.com>
Date: Sat, 3 Sep 2016 18:40:32 +0200
Subject: Remove fire speed as it is not supported by Minetest Game

---
 init.lua | 11 ++---------
 1 file changed, 2 insertions(+), 9 deletions(-)

diff --git a/init.lua b/init.lua
index efc5d8e..35785e1 100644
--- a/init.lua
+++ b/init.lua
@@ -121,15 +121,8 @@ doc.sub.items.add_item_image_overrides(image_overrides)
 local function f_fire(itemstring, def)
 	local s = ""
 	-- Fire
-	if def.groups.flammable == 1 then
-		s = s .. "This block is flammable and burns slowly."
-	elseif def.groups.flammable == 2 then
-		s = s .. "This block is flammable and burns at medium speed."
-	elseif def.groups.flammable == 3 then
-		s = s .. "This block is highly flammable and burns very quickly."
-	elseif def.groups.flammable == 4 then
-		s = s .. "This block is very easily set on fire and burns extremely quickly."
-	elseif def.groups.flammable ~= nil then
+	if def.groups.flammable ~= nil then
+		-- TODO: When the fire mod supports different flammable levels, add flavor texts
 		s = s .. "This block is flammable."
 	end
 
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