diff options
| -rw-r--r-- | doors.lua | 6 | 
1 files changed, 3 insertions, 3 deletions
| @@ -35,7 +35,7 @@ doors.register("door_glass_protected", {                  tiles = {"doors_door_glass.png"},                  description = "Protected Glass Door",                  protected = true, -                inventory_image = "doors_item_glass.png^default_key.png^[transformR180FX", +                inventory_image = "doors_item_glass.png^(default_key.png^[transformR180FX)",                  groups = {cracky=3, oddly_breakable_by_hand=3},                  sounds = default.node_sound_glass_defaults(),                  sound_open = "doors_glass_door_open", @@ -52,7 +52,7 @@ doors.register("door_obsidian_glass_protected", {                  tiles = {"doors_door_obsidian_glass.png"},                  description = "Protected Obsidian Glass Door",                  protected = true, -                inventory_image = "doors_item_obsidian_glass.png^default_key.png^[transformR180FX", +                inventory_image = "doors_item_obsidian_glass.png^(default_key.png^[transformR180FX)",                  groups = {cracky=3},                  sounds = default.node_sound_glass_defaults(),                  sound_open = "doors_glass_door_open", @@ -137,7 +137,7 @@ if minetest.get_modpath("moreblocks") then  		tiles = {{ name = "minetest_errata_door_iron_glass.png", backface_culling = false }},  		description = "Protected Iron Glass Door",  		protected = true, -		inventory_image = "minetest_errata_door_iron_glass_item.png^default_key.png^[transformR180FX", +		inventory_image = "minetest_errata_door_iron_glass_item.png^(default_key.png^[transformR180FX)",  		sound_open = "minetest_errata_door_iron_glass_open",  		sound_close = "minetest_errata_door_iron_glass_close",  		sounds = metal_sounds, | 
