diff options
author | Wuzzy <almikes@aol.com> | 2016-08-05 18:24:40 +0200 |
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committer | Wuzzy <almikes@aol.com> | 2016-08-05 18:24:40 +0200 |
commit | c0d32203e13246c577278a89ef574374376f5109 (patch) | |
tree | 8c392262fc80fd01236eaca858406f6215ae0840 | |
parent | a9d8f0f859ee4e8c66c02c7647106b62e184368f (diff) |
Fix satiation info
-rw-r--r-- | README.txt | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -23,8 +23,8 @@ This mod adds a hunger mechanic to the game. A new player starts with 20 satiation points out of 30. Player actions like digging, placing and walking cause exhausion, which lower the player's satiation. Also every 800 seconds you lose 1 satiation point without doing anything. -If you are hungry (0 satiation) you will suffer damage and die in case you don't eat something. -If your satiation is greater than 15, you will slowly regenerate health points. +If you are hungry (1 or 0 satiation) you will suffer damage and die in case you don't eat something. +If your satiation is 16 or higher, you will slowly regenerate health points. Eating food will increase your satiation. Important: Eating food will not directly increase your health anymore, as long as the food item is supported by this mod (see below). |