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authorWuzzy <almikes@aol.com>2015-05-25 16:01:28 +0200
committerWuzzy <almikes@aol.com>2015-05-25 16:01:28 +0200
commit44a1313d2f79e9a11fb2252838f9d5f499928531 (patch)
tree61c4b7885ea678f5abf752524fcc7d0e944631f9
parent33621526561a63a617dc2c9c61bd1aa0835846a5 (diff)
Version 1.2.1, update changelog
-rw-r--r--API.md2
-rw-r--r--README.txt2
-rw-r--r--changelog.txt4
3 files changed, 6 insertions, 2 deletions
diff --git a/API.md b/API.md
index c31c574..d18f05b 100644
--- a/API.md
+++ b/API.md
@@ -1,4 +1,4 @@
-API documentation for the HUD bars mod 1.2.0
+API documentation for the HUD bars mod 1.2.1
============================================
## Introduction
diff --git a/README.txt b/README.txt
index 49cd98c..2fe7127 100644
--- a/README.txt
+++ b/README.txt
@@ -1,6 +1,6 @@
Minetest mod: HUD bars
======================
-Version: 1.2.0
+Version: 1.2.1
This software uses semantic versioning, as defined by version 2.0.0 of the SemVer
standard. <http://semver.org/>
diff --git a/changelog.txt b/changelog.txt
index dcb355f..3c4f0bc 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -60,3 +60,7 @@ as of version 2.0.0 of the standard <http://semver.org/>.
- New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature
- Various position-related HUD bar settings (see README.txt)
- Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways)
+
+1.2.1
+-----
+- Fix crash when enable_damage is changed in mid-game