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author | Wuzzy <almikes@aol.com> | 2015-05-25 16:01:28 +0200 |
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committer | Wuzzy <almikes@aol.com> | 2015-05-25 16:01:28 +0200 |
commit | 44a1313d2f79e9a11fb2252838f9d5f499928531 (patch) | |
tree | 61c4b7885ea678f5abf752524fcc7d0e944631f9 | |
parent | 33621526561a63a617dc2c9c61bd1aa0835846a5 (diff) |
Version 1.2.1, update changelog
-rw-r--r-- | API.md | 2 | ||||
-rw-r--r-- | README.txt | 2 | ||||
-rw-r--r-- | changelog.txt | 4 |
3 files changed, 6 insertions, 2 deletions
@@ -1,4 +1,4 @@ -API documentation for the HUD bars mod 1.2.0 +API documentation for the HUD bars mod 1.2.1 ============================================ ## Introduction @@ -1,6 +1,6 @@ Minetest mod: HUD bars ====================== -Version: 1.2.0 +Version: 1.2.1 This software uses semantic versioning, as defined by version 2.0.0 of the SemVer standard. <http://semver.org/> diff --git a/changelog.txt b/changelog.txt index dcb355f..3c4f0bc 100644 --- a/changelog.txt +++ b/changelog.txt @@ -60,3 +60,7 @@ as of version 2.0.0 of the standard <http://semver.org/>. - New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature - Various position-related HUD bar settings (see README.txt) - Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways) + +1.2.1 +----- +- Fix crash when enable_damage is changed in mid-game |