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authorWuzzy <almikes@aol.com>2015-02-12 03:00:58 +0100
committerWuzzy <almikes@aol.com>2015-02-12 03:00:58 +0100
commit20a13045f763f871af5601f1c809157d99472fd3 (patch)
treef6e4d8e47b29d9592fe042150b9d11c9a9ea7ab0
parent7912e6b4ec82d37ef39432f4fea909d05cf5ba11 (diff)
Make breath and health use API instead
-rw-r--r--init.lua203
1 files changed, 30 insertions, 173 deletions
diff --git a/init.lua b/init.lua
index de37e38..d00d68a 100644
--- a/init.lua
+++ b/init.lua
@@ -1,56 +1,20 @@
hb = {}
--- HUD statbar values
-hb.health = {}
-hb.air = {}
-
hb.hudtables = {}
-- number of registered HUD bars
hb.hudbars_count = 0
--- HUD item ids
-local health_hud = {}
-local health_hud_text = {}
-local health_hud_icon = {}
-local health_hud_bg = {}
-local air_hud = {}
-local air_hud_text = {}
-local air_hud_icon = {}
-local air_hud_bg = {}
-
-- default settings
-
-HUD_SCALEABLE = false
HUD_BARLENGTH = 160
- -- statbar positions
-HUD_HEALTH_POS = {x=0.5,y=0.9}
-HUD_HEALTH_OFFSET = {x=-175, y=2}
-HUD_AIR_POS = {x=0.5,y=0.9}
-HUD_AIR_OFFSET = {x=15,y=2}
-
--- dirty way to check for new statbars
-if dump(minetest.hud_replace_builtin) ~= "nil" then
- HUD_SCALEABLE = true
- HUD_HEALTH_POS = {x=0.5,y=1}
- HUD_HEALTH_OFFSET = {x=-175, y=-70}
- HUD_AIR_POS = {x=0.5,y=1}
- HUD_AIR_OFFSET = {x=15,y=-70}
-end
-
-HUD_CUSTOM_POS_LEFT = HUD_HEALTH_POS
-HUD_CUSTOM_POS_RIGHT = HUD_AIR_POS
-
-HUD_CUSTOM_VMARGIN = 24
-if minetest.setting_getbool("enable_damage") then
- HUD_CUSTOM_START_OFFSET_LEFT = {x=HUD_HEALTH_OFFSET.x, y=HUD_HEALTH_OFFSET.y - HUD_CUSTOM_VMARGIN}
- HUD_CUSTOM_START_OFFSET_RIGHT = {x=HUD_AIR_OFFSET.x, y=HUD_AIR_OFFSET.y - HUD_CUSTOM_VMARGIN}
-else
- HUD_CUSTOM_START_OFFSET_LEFT = {x=HUD_HEALTH_OFFSET.x, y=HUD_HEALTH_OFFSET.y }
- HUD_CUSTOM_START_OFFSET_RIGHT = {x=HUD_AIR_OFFSET.x, y=HUD_AIR_OFFSET.y }
-end
+-- statbar positions
+HUD_START_OFFSET_LEFT = { x = -175, y = -70 }
+HUD_START_OFFSET_RIGHT = { x = 15, y = -70 }
+HUD_POS_LEFT = { x=0.5, y=1 }
+HUD_POS_RIGHT = { x = 0.5, y = 1 }
+HUD_VMARGIN = 24
HUD_TICK = 0.1
function hb.value_to_barlength(value, max)
@@ -69,16 +33,16 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
local hudtable = {}
local pos, offset
if hb.hudbars_count % 2 == 0 then
- pos = HUD_CUSTOM_POS_LEFT
+ pos = HUD_POS_LEFT
offset = {
- x = HUD_CUSTOM_START_OFFSET_LEFT.x,
- y = HUD_CUSTOM_START_OFFSET_LEFT.y - HUD_CUSTOM_VMARGIN * math.floor(hb.hudbars_count/2)
+ x = HUD_START_OFFSET_LEFT.x,
+ y = HUD_START_OFFSET_LEFT.y - HUD_VMARGIN * math.floor(hb.hudbars_count/2)
}
else
- pos = HUD_CUSTOM_POS_RIGHT
+ pos = HUD_POS_RIGHT
offset = {
- x = HUD_CUSTOM_START_OFFSET_RIGHT.x,
- y = HUD_CUSTOM_START_OFFSET_RIGHT.y - HUD_CUSTOM_VMARGIN * math.floor((hb.hudbars_count-1)/2)
+ x = HUD_START_OFFSET_RIGHT.x,
+ y = HUD_START_OFFSET_RIGHT.y - HUD_VMARGIN * math.floor((hb.hudbars_count-1)/2)
}
end
if format_string == nil then
@@ -238,6 +202,10 @@ function hb.unhide_hudbar(player, identifier)
end
end
+--register built-in HUD bars
+hb.register_hudbar("health", 0xFFFFFF, "Health", { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png" }, 20, 20, false)
+hb.register_hudbar("breath", 0xFFFFFF, "Breath", { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png" }, 10, 10, true)
+
--load custom settings
local set = io.open(minetest.get_modpath("hudbars").."/hudbars.conf", "r")
@@ -252,136 +220,30 @@ end
local function custom_hud(player)
- local name = player:get_player_name()
-
- if minetest.setting_getbool("enable_damage") then
- --health
- health_hud_icon[name] = player:hud_add({
- hud_elem_type = "image",
- position = HUD_HEALTH_POS,
- scale = { x = 1, y = 1 },
- text = "hudbars_icon_health.png",
- alignment = {x=-1,y=1},
- offset = { x = HUD_HEALTH_OFFSET.x - 3, y = HUD_HEALTH_OFFSET.y },
- })
- health_hud_bg[name] = player:hud_add({
- hud_elem_type = "image",
- position = HUD_HEALTH_POS,
- scale = { x = 1, y = 1 },
- text = "hudbars_bar_background.png",
- alignment = {x=1,y=1},
- offset = { x = HUD_HEALTH_OFFSET.x - 1, y = HUD_HEALTH_OFFSET.y - 1 },
- })
- health_hud[name] = player:hud_add({
- hud_elem_type = "statbar",
- position = HUD_HEALTH_POS,
- text = "hudbars_bar_health.png",
- number = hb.value_to_barlength(player:get_hp(), 20),
- alignment = {x=-1,y=-1},
- offset = HUD_HEALTH_OFFSET,
- })
- health_hud_text[name] = player:hud_add({
- hud_elem_type = "text",
- position = HUD_HEALTH_POS,
- text = tostring(string.format("Health: %d/%d", player:get_hp(), 20)),
- alignment = {x=1,y=1},
- number = 0xFFFFFF,
- direction = 0,
- offset = { x = HUD_HEALTH_OFFSET.x + 2, y = HUD_HEALTH_OFFSET.y },
- })
-
- --air
- local airnumber, airtext, airscale
- local air = player:get_breath()
- if air == 11 then
- airnumber = 0
- airtext = ""
- airscale = {x=0, y=0}
- else
- airnumber = hb.value_to_barlength(math.min(air, 10), 10)
- airtext = tostring(string.format("Breath: %d/%d", math.min(air, 10), 10))
- airscale = {x=1, y=1}
+ if minetest.setting_getbool("enable_damage") then
+ hb.init_hudbar(player, "health", player:get_hp())
+ hb.init_hudbar(player, "breath", player:get_breath())
end
- air_hud_icon[name] = player:hud_add({
- hud_elem_type = "image",
- position = HUD_AIR_POS,
- scale = airscale,
- text = "hudbars_icon_breath.png",
- alignment = {x=-1,y=1},
- offset = { x = HUD_AIR_OFFSET.x - 3, y = HUD_AIR_OFFSET.y },
- })
- air_hud_bg[name] = player:hud_add({
- hud_elem_type = "image",
- position = HUD_AIR_POS,
- scale = airscale,
- text = "hudbars_bar_background.png",
- alignment = {x=1,y=1},
- offset = { x = HUD_AIR_OFFSET.x - 1, y = HUD_AIR_OFFSET.y - 1 },
- })
- air_hud[name] = player:hud_add({
- hud_elem_type = "statbar",
- position = HUD_AIR_POS,
- text = "hudbars_bar_breath.png",
- number = airnumber,
- alignment = {x=-1,y=-1},
- offset = HUD_AIR_OFFSET,
- })
- air_hud_text[name] = player:hud_add({
- hud_elem_type = "text",
- position = HUD_AIR_POS,
- text = airtext,
- alignment = {x=1,y=1},
- number = 0xFFFFFF,
- direction = 0,
- offset = { x = HUD_AIR_OFFSET.x + 2, y = HUD_AIR_OFFSET.y },
- })
-
- end
end
--- update hud elemtens if value has changed
+-- update built-in HUD bars
local function update_hud(player)
- local name = player:get_player_name()
- --air
- local air = tonumber(hb.air[name])
- if player:get_breath() ~= air then
- air = player:get_breath()
- hb.air[name] = air
- local airnumber, airtext, airscale
- if air == 11 then
- airnumber = 0
- airtext = ""
- airscale = {x=0, y=0}
- else
- airnumber = hb.value_to_barlength(math.min(air, 10), 10)
- airtext = tostring(string.format("Breath: %d/%d", math.min(player:get_breath(), 10), 10))
- airscale = {x=1, y=1}
- end
- player:hud_change(air_hud[name], "number", airnumber)
- player:hud_change(air_hud_text[name], "text", airtext)
- player:hud_change(air_hud_icon[name], "scale", airscale)
- player:hud_change(air_hud_bg[name], "scale", airscale)
- end
- --health
- local hp = tonumber(hb.health[name])
- if player:get_hp() ~= hp then
- hp = player:get_hp()
- hb.health[name] = hp
- player:hud_change(health_hud[name], "number", hb.value_to_barlength(hp, 20))
- player:hud_change(health_hud_text[name], "text",
- tostring(string.format("Health: %d/%d", hp, 20))
- )
+ --air
+ local air = player:get_breath()
+
+ if air == 11 then
+ hb.hide_hudbar(player, "breath")
+ else
+ hb.unhide_hudbar(player, "breath")
+ hb.change_hudbar(player, "breath", air)
end
+ --health
+ hb.change_hudbar(player, "health", player:get_hp())
end
minetest.register_on_joinplayer(function(player)
- local name = player:get_player_name()
- local inv = player:get_inventory()
- hb.health[name] = player:get_hp()
- local air = player:get_breath()
- hb.air[name] = air
minetest.after(0.5, function()
hide_builtin(player)
custom_hud(player)
@@ -399,15 +261,10 @@ minetest.after(2.5, function()
if main_timer > HUD_TICK or timer > 4 then
if main_timer > HUD_TICK then main_timer = 0 end
for _,player in ipairs(minetest.get_connected_players()) do
- local name = player:get_player_name()
-
-- only proceed if damage is enabled
if minetest.setting_getbool("enable_damage") then
- local hp = player:get_hp()
-
-- update all hud elements
update_hud(player)
-
end
end