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authorBlockMen <nmuelll@web.de>2013-08-25 21:10:03 +0200
committerBlockMen <nmuelll@web.de>2013-08-25 21:10:03 +0200
commit848c8074ef1a77dd142f89b366d249c642d4d6fa (patch)
treec6384b677bed08f8f942b74b4ff04aa7620bb156 /init.lua
parent9f15940aaf6a9ffb04689e35cc5dede83892c3b4 (diff)
Use builtin support of hotbar textures
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua41
1 files changed, 0 insertions, 41 deletions
diff --git a/init.lua b/init.lua
index cfd477a..7144604 100644
--- a/init.lua
+++ b/init.lua
@@ -11,16 +11,12 @@ local SAVE_INTERVAL = 0.5*60--currently useless
--default settings
HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage")
HUD_HUNGER_TICK = 300
-HUD_CROSSHAIR_POS = {x=0.5, y=0.5}
HUD_HEALTH_POS = {x=0.5,y=1}
HUD_HEALTH_OFFSET = {x=-175,y=-60}
HUD_HUNGER_POS = {x=0.5,y=1}
HUD_HUNGER_OFFSET = {x=15,y=-60}
HUD_AIR_POS = {x=0.5,y=1}
HUD_AIR_OFFSET = {x=15,y=-75}
-HUD_ENABLE_FANCY_INVBAR = true
-HUD_INVBAR_POS = {x=0.5,y=1}
-HUD_INVBAR_OFFSET = {x=0,y=-16}
--load costum settings
local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")
@@ -37,32 +33,6 @@ end
local function costum_hud(player)
---crosshair
- player:hud_add({
- hud_elem_type = "image",
- text = "hud_cross.png",
- position = HUD_CROSSHAIR_POS,
- scale = {x=1, y=1},
- })
-
---invbar
- if HUD_ENABLE_FANCY_INVBAR then
- player:hud_add({
- hud_elem_type = "image",
- text = "hud_inv_bar.png",
- position = HUD_INVBAR_POS,
- scale = {x=1, y=1},
- offset = HUD_INVBAR_OFFSET,
- })
-
- inv_hud[player:get_player_name()] = player:hud_add({
- hud_elem_type = "image",
- text = "hud_inv_border.png",
- position = HUD_INVBAR_POS,
- scale = {x=1, y=1},
- offset = {x=-127+36*(player:get_wield_index()-1),y=-18},
- })
- end
if minetest.setting_getbool("enable_damage") then
--hunger
@@ -135,17 +105,6 @@ local function update_fast(player)
local air = player:get_breath()*2
if player:get_breath() >= 11 then air = 0 end
player:hud_change(air_hud[player:get_player_name()], "number", air)
---hotbar
- if HUD_ENABLE_FANCY_INVBAR then
- if inv_hud[player:get_player_name()] ~= nil then player:hud_remove(inv_hud[player:get_player_name()]) end
- inv_hud[player:get_player_name()] = player:hud_add({
- hud_elem_type = "image",
- text = "hud_inv_border.png",
- position = HUD_INVBAR_POS,
- scale = {x=1, y=1},
- offset = {x=-127+36*(player:get_wield_index()-1),y=-18},
- })
- end
end