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authorBlockMen <nmuelll@web.de>2014-04-14 11:01:47 +0200
committerBlockMen <nmuelll@web.de>2014-04-14 11:01:47 +0200
commit43b09253d9f25d9a82ad50608d9893e6425d34bd (patch)
treee8fe6cad9a286cff81f61393f2ab98bf136964c0 /init.lua
parent2da67c5fa1b7af169207fda27c4028a2baa6ed3f (diff)
Die by starving, push to 1.3
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/init.lua b/init.lua
index 4c856a7..309f583 100644
--- a/init.lua
+++ b/init.lua
@@ -58,7 +58,7 @@ end
local function custom_hud(player)
local name = player:get_player_name()
---fancy hotbar
+-- fancy hotbar (only when no crafting mod present)
if minetest.get_modpath("crafting") == nil then
player:hud_set_hotbar_image("hud_hotbar.png")
player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
@@ -272,9 +272,9 @@ minetest.after(2.5, function()
-- heal player by 1 hp if not dead and saturation is > 15 (of 30)
if h > 15 and hp > 0 and hud.air[name] > 0 then
player:set_hp(hp+1)
- -- or damage player by 1 hp if saturation is < 2 (of 30) and player would not die
+ -- or damage player by 1 hp if saturation is < 2 (of 30)
elseif h <= 1 and minetest.setting_getbool("enable_damage") then
- if hp-1 >= 1 then player:set_hp(hp-1) end
+ if hp-1 >= 0 then player:set_hp(hp-1) end
end
end
-- lower saturation by 1 point after xx seconds