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-rw-r--r--init.lua18
1 files changed, 9 insertions, 9 deletions
diff --git a/init.lua b/init.lua
index 9c03d8e..e6dbe8b 100644
--- a/init.lua
+++ b/init.lua
@@ -23,7 +23,7 @@ hb.settings.vmargin = 24
hb.settings.tick = 0.1
--[[
-- hudbars_display_mode: This setting changes the way the HUD bars are ordered on the display. You can choose
+- hudbars_alignment_pattern: This setting changes the way the HUD bars are ordered on the display. You can choose
between a zig-zag pattern or a vertically stacked pattern.
The following values are allowed:
zigzag: Starting from the left bottom, the next is right from the first,
@@ -32,12 +32,12 @@ hb.settings.tick = 0.1
stack_up: The HUD bars are stacked vertically, going upwards.
stack_down: The HUD bars are stacked vertically. going downwards.
]]
-hb.settings.display_mode = "zigzag"
-local display_mode = minetest.setting_getbool("hudbars_display_mode")
-if display_mode ~= nil then
- hb.settings.display_mode = display_mode
- if display_mode ~= "zigzag" and display_mode ~= "stack_up" and display_mode ~= "stack_down" then
- minetest.log("error", "[hudbars] Invalid value for hudbars_display_mode! Using default (zigzag).")
+hb.settings.alignment_pattern = "zigzag"
+local alignment_pattern = minetest.setting_getbool("hudbars_alignment_pattern")
+if alignment_pattern ~= nil then
+ hb.settings.alignment_pattern = alignment_pattern
+ if alignment_pattern ~= "zigzag" and alignment_pattern ~= "stack_up" and alignment_pattern ~= "stack_down" then
+ minetest.log("error", "[hudbars] Invalid value for hudbars_alignment_pattern! Using default (zigzag).")
end
end
@@ -94,13 +94,13 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
local pos, offset
local index = math.floor(hb.get_hudbar_position_index(identifier))
hb.registered_slots[index] = true
- if hb.settings.display_mode == "stack_up" then
+ if hb.settings.alignment_pattern == "stack_up" then
pos = hb.settings.pos_left
offset = {
x = hb.settings.start_offset_left.x,
y = hb.settings.start_offset_left.y - hb.settings.vmargin * index
}
- elseif hb.settings.display_mode == "stack_down" then
+ elseif hb.settings.alignment_pattern == "stack_down" then
pos = hb.settings.pos_left
offset = {
x = hb.settings.start_offset_left.x,