From 79997659d937e83071bb37d3a4d48e52d4155117 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 9 Feb 2015 23:13:33 +0100 Subject: Allow hud.change_hudbar to change only one or no value of both --- API.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'API.md') diff --git a/API.md b/API.md index ca668e8..b0a12b0 100644 --- a/API.md +++ b/API.md @@ -104,7 +104,9 @@ After a HUD bar has been added, you can change the current and maximum value on You use the function `hud.change_hudbar` for this. ### `hud.change_hudbar(player, identifier, new_value, new_max_value)` -Changes the values of. If +Changes the values of an initialized HUD bar for a certain player. `new_value` and `new_max_value` +can be `nil`; if one of them is `nil`, that means the value is unchanged. If both values +are `nil`, this function is a no-op. #### Parameters * `player`: `ObjectRef` of the player to which the HUD bar belongs to -- cgit v1.2.3