diff options
| author | Wuzzy <almikes@aol.com> | 2014-07-06 20:22:27 +0200 | 
|---|---|---|
| committer | Wuzzy <almikes@aol.com> | 2014-07-06 20:22:27 +0200 | 
| commit | 8309b61769a09eeed1f81681c22845c4a959b094 (patch) | |
| tree | e9dd8e17406606bc507c9438057ffe225dbcd0d1 | |
| parent | c796ef78768d44709e13b60dedd361c44ff41208 (diff) | |
Remove playereffects.hudids
| -rw-r--r-- | init.lua | 6 | 
1 files changed, 0 insertions, 6 deletions
| @@ -15,11 +15,6 @@ playereffects.effects = {}  Effects become inactive if a player leaves an become active again if they join again. ]]  playereffects.inactive_effects = {} ---[[ table (indexed by player names) containing tables containing the active HUD IDs for players -	Example: { ["Player 1"] = {1,2,3}, ["Player 2"] = {2}, ["Player 3"] = {} } -]] -playereffects.hudids = {} -  -- Variable for counting the effect_id  playereffects.last_effect_id = 0 @@ -155,7 +150,6 @@ minetest.register_on_leaveplayer(function(player)  	local effects = playereffects.get_player_effects(playername)  	playereffects.hud_clear(player) -	playereffects.hudids[playername] = nil  	if(playereffects.inactive_effects[playername] == nil) then  		playereffects.inactive_effects[playername] = {} | 
