diff options
author | Wuzzy <almikes@aol.com> | 2014-07-17 18:38:29 +0200 |
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committer | Wuzzy <almikes@aol.com> | 2014-07-17 18:38:29 +0200 |
commit | 1397ba542ff2291be754aa9f45f565e311337a58 (patch) | |
tree | 6794c91b0017d00f5cde57d2ec753f18fd88822f | |
parent | a97ddfd942208249ce3c4df06154b1fad41f71f7 (diff) |
Remove buggy get_passed_effect_time
-rw-r--r-- | README.md | 9 | ||||
-rw-r--r-- | init.lua | 10 |
2 files changed, 0 insertions, 19 deletions
@@ -179,15 +179,6 @@ Returns the remaining time of an effect. ##### Return value Iff the effect exists, the remaining effect time is returned in full seconds. Iff the effect does not exist, `nil` is returned. -#### `playereffects.get_passed_effect_time(effect_id)` -Returns the time an effect was in place. - -##### Parameter -* `effect_id`: The effect identifier of the effect in question - -##### Return value -Iff the effect exists, the number of seconds the effect is in place is returned. Iff the effect does not exist, `nil` is returned. - #### `playereffects.get_player_effects(playername)` Returns all active effects of a player. @@ -209,16 +209,6 @@ function playereffects.get_remaining_effect_time(effect_id) end end -function playereffects.get_passed_effect_time(effect_id) - local now = os.time() - local effect = playereffects.effects[effect_id] - if(effect ~= nil) then - return os.difftime(now, effect.start_time) - else - return nil - end -end - function playereffects.cancel_effect(effect_id) local effect = playereffects.effects[effect_id] if(effect ~= nil) then |