diff options
| -rw-r--r-- | examples.lua | 14 | 
1 files changed, 14 insertions, 0 deletions
| diff --git a/examples.lua b/examples.lua index fee65b5..8f0ff67 100644 --- a/examples.lua +++ b/examples.lua @@ -1,5 +1,6 @@  ----- EXAMPLE EFFECT TYPES ----- +-- Makes the user faster  playereffects.register_effect_type("high_speed", "High speed", nil, {"speed"},   	function(player)  		player:set_physics_override(4,nil,nil) @@ -10,6 +11,8 @@ playereffects.register_effect_type("high_speed", "High speed", nil, {"speed"},  		player:set_physics_override(1,nil,nil)  	end  ) + +-- Slows the user down  playereffects.register_effect_type("low_speed", "Low speed", nil, {"speed"},   	function(player)  		player:set_physics_override(0.25,nil,nil) @@ -20,6 +23,8 @@ playereffects.register_effect_type("low_speed", "Low speed", nil, {"speed"},  		player:set_physics_override(1,nil,nil)  	end  ) + +-- Increases the jump height  playereffects.register_effect_type("highjump", "Greater jump height", "playereffects_example_highjump.png", {"jump"},  	function(player)  		player:set_physics_override(nil,2,nil) @@ -29,6 +34,8 @@ playereffects.register_effect_type("highjump", "Greater jump height", "playereff  		player:set_physics_override(nil,1,nil)  	end  ) + +-- Adds the “fly” privilege  playereffects.register_effect_type("fly", "Fly mode available", "playereffects_example_fly.png", {"fly"},  	function(player)  		local playername = player:get_player_name() @@ -42,6 +49,8 @@ playereffects.register_effect_type("fly", "Fly mode available", "playereffects_e  		minetest.set_player_privs(effect.playername, privs)  	end  ) + +-- Dummy effect for the stree test  playereffects.register_effect_type("stress", "Stress Test Effect", nil, {},  	function(player)  	end, @@ -50,6 +59,8 @@ playereffects.register_effect_type("stress", "Stress Test Effect", nil, {},  ) +------ Chat commands for the example effects ------ +  minetest.register_chatcommand("fast", {  	params = "",  	description = "Makes you fast for a short time.", @@ -83,6 +94,9 @@ minetest.register_chatcommand("fly", {  		playereffects.apply_effect_type("fly", 20, minetest.get_player_by_name(name))  	end,  }) + +--[[ The stress test applies a shitload of effects at once. +This is used to test the performance of this mod at very large effect numbers. ]]  minetest.register_chatcommand("stresstest", {  	params = "[<effects>]",  	descriptions = "Start the stress test for Player Effects with <effects> effects.", | 
