diff options
| -rw-r--r-- | init.lua | 8 | 
1 files changed, 3 insertions, 5 deletions
| @@ -65,7 +65,7 @@ function playereffects.register_effect_type(name, description, icon, groups, app  		effect_type.hidden = false  	end  	playereffects.effect_types[name] = effect_type -	minetest.log("action", "Effect type "..name.." registered!") +	minetest.log("action", "[playereffects] Effect type "..name.." registered!")  end  function playereffects.apply_effect_type(effect_type_id, duration, player) @@ -119,7 +119,7 @@ function playereffects.apply_effect_type(effect_type_id, duration, player)  	playereffects.effects[effect_id] = effect  	playereffects.effect_types[effect_type_id].apply(player) -	minetest.log("action", "Effect type "..effect_type_id.." applied to player "..playername.."!") +	minetest.log("action", "[playereffects] Effect type "..effect_type_id.." applied to player "..playername.."!")  	minetest.after(duration, function(effect_id) playereffects.cancel_effect(effect_id) end, effect_id)  end @@ -141,8 +141,6 @@ function playereffects.cancel_effect_group(groupname, playername)  	for e=1,#effects do  		local effect = effects[e]  		local thesegroups = playereffects.effect_types[effect.effect_type_id].groups -		minetest.log("action", "thesegroups = "..dump(thesegroups)) -		minetest.log("action", "groupname = "..dump(groupname))  		local delete = false  		for g=1,#thesegroups do  			if(thesegroups[g] == groupname) then @@ -165,7 +163,7 @@ function playereffects.cancel_effect(effect_id)  		end  		playereffects.effect_types[effect.effect_type_id].cancel(effect)  		playereffects.effects[effect_id] = nil -		minetest.log("action", "Effect type "..effect.effect_type_id.." cancelled from player "..effect.playername.."!") +		minetest.log("action", "[playereffects] Effect type "..effect.effect_type_id.." cancelled from player "..effect.playername.."!")  	end  end | 
