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@@ -179,15 +179,6 @@ Returns the remaining time of an effect.
##### Return value
Iff the effect exists, the remaining effect time is returned in full seconds. Iff the effect does not exist, `nil` is returned.
-#### `playereffects.get_passed_effect_time(effect_id)`
-Returns the time an effect was in place.
-
-##### Parameter
-* `effect_id`: The effect identifier of the effect in question
-
-##### Return value
-Iff the effect exists, the number of seconds the effect is in place is returned. Iff the effect does not exist, `nil` is returned.
-
#### `playereffects.get_player_effects(playername)`
Returns all active effects of a player.