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2014-07-13Add setting use_hud, used to control player HUDsWuzzy
2014-07-13Add playereffects.cancel_effect_typeWuzzy
2014-07-13Add comments to examples.luaWuzzy
2014-07-07Show 20 effects at max on the screenWuzzy
This has been done to avoid having on_globalstep calling hud_update so often.
2014-07-07Add stresstest example use globalstep less oftenWuzzy
2014-07-07Add support for HUD icons; improve HUD alignmentWuzzy
2014-07-06Clean up dead codeWuzzy
2014-07-06Show duration on first HUD addWuzzy
2014-07-06Save status into playereffects.mt on shutdownWuzzy
The file is stored in the world path. It is loaded again when the server starts again. If the file does not exist, playereffects starts with an empty set of effects.
2014-07-06Remove playereffects.hudidsWuzzy
2014-07-06Move examples to its own file; it is not loadedWuzzy
2014-07-06Add new example effect: grant fly privilegeWuzzy
2014-07-06Implement HUD timers and a proper effect listWuzzy
2014-07-06on_joinplayer workaroundWuzzy
2014-07-06Add basic player join and leave handlingWuzzy
2014-07-06New debug messageWuzzy
2014-07-06Fix alignmentWuzzy
2014-07-06Initial commitWuzzy
The basic stuff works now