Age | Commit message (Expand) | Author |
---|---|---|
2016-11-13 | Version 1.2.0 | Wuzzy |
2016-11-12 | Add MIT License | Wuzzy |
2016-08-11 | Add playereffects.has_effect_type | Wuzzy |
2015-02-08 | Increment patch version number | Wuzzy |
2014-07-19 | Bump version to 1.1.0 | Wuzzy |
2014-07-19 | New effect type: repeating effects | Wuzzy |
2014-07-18 | Update state of example in README.md | Wuzzy |
2014-07-18 | Bump version to 1.0.0. | Wuzzy |
2014-07-18 | Bump version to 0.4.0 | Wuzzy |
2014-07-17 | Remove buggy get_passed_effect_time | Wuzzy |
2014-07-17 | Add API functions to get the current effect time | Wuzzy |
2014-07-17 | Rewrite the way HUD IDs are handled | Wuzzy |
2014-07-17 | Add “player” argument to the cancel callback | Wuzzy |
2014-07-15 | Add a known bug to the README file | Wuzzy |
2014-07-15 | Change version number to SemVer | Wuzzy |
2014-07-15 | Add cancel_on_death parameter for effect types. | Wuzzy |
2014-07-15 | Rename 1st param of register func for consistency | Wuzzy |
2014-07-15 | Add README.md file with (hopefully) full API spec | Wuzzy |