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minetest_playereffects
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README.md
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Author
2016-11-13
Version 1.2.0
Wuzzy
2016-11-12
Add MIT License
Wuzzy
2016-08-11
Add playereffects.has_effect_type
Wuzzy
2015-02-08
Increment patch version number
Wuzzy
2014-07-19
Bump version to 1.1.0
Wuzzy
2014-07-19
New effect type: repeating effects
Wuzzy
2014-07-18
Update state of example in README.md
Wuzzy
2014-07-18
Bump version to 1.0.0.
Wuzzy
2014-07-18
Bump version to 0.4.0
Wuzzy
2014-07-17
Remove buggy get_passed_effect_time
Wuzzy
2014-07-17
Add API functions to get the current effect time
Wuzzy
2014-07-17
Rewrite the way HUD IDs are handled
Wuzzy
2014-07-17
Add “player” argument to the cancel callback
Wuzzy
2014-07-15
Add a known bug to the README file
Wuzzy
2014-07-15
Change version number to SemVer
Wuzzy
2014-07-15
Add cancel_on_death parameter for effect types.
Wuzzy
This optional parameter controls wheather the effect shall be cancelled when the player dies. By default, this is true.
2014-07-15
Rename 1st param of register func for consistency
Wuzzy
2014-07-15
Add README.md file with (hopefully) full API spec
Wuzzy