Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-07-18 | Bump version to 1.0.0. | Wuzzy | |
2014-07-18 | Bump version to 0.4.0 | Wuzzy | |
2014-07-17 | Remove buggy get_passed_effect_time | Wuzzy | |
2014-07-17 | Add API functions to get the current effect time | Wuzzy | |
2014-07-17 | Rewrite the way HUD IDs are handled | Wuzzy | |
2014-07-17 | Add “player” argument to the cancel callback | Wuzzy | |
2014-07-15 | Add a known bug to the README file | Wuzzy | |
2014-07-15 | Change version number to SemVer | Wuzzy | |
2014-07-15 | Add cancel_on_death parameter for effect types. | Wuzzy | |
This optional parameter controls wheather the effect shall be cancelled when the player dies. By default, this is true. | |||
2014-07-15 | Rename 1st param of register func for consistency | Wuzzy | |
2014-07-15 | Add README.md file with (hopefully) full API spec | Wuzzy | |