Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-07-07 | Show 20 effects at max on the screen | Wuzzy | |
This has been done to avoid having on_globalstep calling hud_update so often. | |||
2014-07-07 | Add stresstest example use globalstep less often | Wuzzy | |
2014-07-07 | Add support for HUD icons; improve HUD alignment | Wuzzy | |
2014-07-06 | Clean up dead code | Wuzzy | |
2014-07-06 | Show duration on first HUD add | Wuzzy | |
2014-07-06 | Save status into playereffects.mt on shutdown | Wuzzy | |
The file is stored in the world path. It is loaded again when the server starts again. If the file does not exist, playereffects starts with an empty set of effects. | |||
2014-07-06 | Remove playereffects.hudids | Wuzzy | |
2014-07-06 | Move examples to its own file; it is not loaded | Wuzzy | |
2014-07-06 | Add new example effect: grant fly privilege | Wuzzy | |
2014-07-06 | Implement HUD timers and a proper effect list | Wuzzy | |
2014-07-06 | on_joinplayer workaround | Wuzzy | |
2014-07-06 | Add basic player join and leave handling | Wuzzy | |
2014-07-06 | New debug message | Wuzzy | |
2014-07-06 | Fix alignment | Wuzzy | |
2014-07-06 | Initial commit | Wuzzy | |
The basic stuff works now |