Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-07-15 | Recolor HUD text for effects you keep on death | Wuzzy | |
The color is a light purple. | |||
2014-07-15 | Add cancel_on_death parameter for effect types. | Wuzzy | |
This optional parameter controls wheather the effect shall be cancelled when the player dies. By default, this is true. | |||
2014-07-15 | Rename 1st param of register func for consistency | Wuzzy | |
2014-07-14 | Fix effect cancelling after applying | Wuzzy | |
2014-07-14 | Make apply_effect_type return effect_id on success | Wuzzy | |
2014-07-14 | Check for correct player in apply_effect_type | Wuzzy | |
2014-07-14 | Add effect failure | Wuzzy | |
The apply function of effects can return false, in that case, the effect is not applied | |||
2014-07-14 | Add effect metadata | Wuzzy | |
Effect metadata is a means to store additional user-defined data for the effect, which can be reused when the cancel function of the effect is called. This commit also adds a new example (blind) to demonstrate usage of that. | |||
2014-07-14 | Add autosave functionality | Wuzzy | |
2014-07-13 | Clean up debug and log messages | Wuzzy | |
2014-07-13 | Add support for hidden effects | Wuzzy | |
Hidden effects are effects which are not exposed to the player’s HUD. | |||
2014-07-13 | Add setting use_hud, used to control player HUDs | Wuzzy | |
2014-07-13 | Add playereffects.cancel_effect_type | Wuzzy | |
2014-07-07 | Show 20 effects at max on the screen | Wuzzy | |
This has been done to avoid having on_globalstep calling hud_update so often. | |||
2014-07-07 | Add stresstest example use globalstep less often | Wuzzy | |
2014-07-07 | Add support for HUD icons; improve HUD alignment | Wuzzy | |
2014-07-06 | Clean up dead code | Wuzzy | |
2014-07-06 | Show duration on first HUD add | Wuzzy | |
2014-07-06 | Save status into playereffects.mt on shutdown | Wuzzy | |
The file is stored in the world path. It is loaded again when the server starts again. If the file does not exist, playereffects starts with an empty set of effects. | |||
2014-07-06 | Remove playereffects.hudids | Wuzzy | |
2014-07-06 | Move examples to its own file; it is not loaded | Wuzzy | |
2014-07-06 | Add new example effect: grant fly privilege | Wuzzy | |
2014-07-06 | Implement HUD timers and a proper effect list | Wuzzy | |
2014-07-06 | on_joinplayer workaround | Wuzzy | |
2014-07-06 | Add basic player join and leave handling | Wuzzy | |
2014-07-06 | New debug message | Wuzzy | |
2014-07-06 | Fix alignment | Wuzzy | |
2014-07-06 | Initial commit | Wuzzy | |
The basic stuff works now |