From 21f053270f0015438e28b347a87ba9a151c59aff Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 14 Jul 2014 17:28:51 +0200 Subject: Add effect metadata Effect metadata is a means to store additional user-defined data for the effect, which can be reused when the cancel function of the effect is called. This commit also adds a new example (blind) to demonstrate usage of that. --- textures/playereffects_example_black.png | Bin 0 -> 69 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 textures/playereffects_example_black.png (limited to 'textures') diff --git a/textures/playereffects_example_black.png b/textures/playereffects_example_black.png new file mode 100644 index 0000000..cf671d1 Binary files /dev/null and b/textures/playereffects_example_black.png differ -- cgit v1.2.3