diff options
| -rw-r--r-- | init.lua | 1 | ||||
| -rw-r--r-- | models/mobs_penguin.b3d | bin | 0 -> 66656 bytes | |||
| -rw-r--r-- | penguin.lua | 70 | ||||
| -rw-r--r-- | readme.md | 4 | ||||
| -rw-r--r-- | textures/mobs_penguin.png | bin | 0 -> 892 bytes | 
5 files changed, 75 insertions, 0 deletions
| @@ -20,6 +20,7 @@ dofile(path .. "/warthog.lua") -- KrupnoPavel  dofile(path .. "/bee.lua") -- KrupnoPavel  dofile(path .. "/bunny.lua") -- ExeterDad  dofile(path .. "/kitten.lua") -- Jordach/BFD +dofile(path .. "/penguin.lua") -- D00Med  dofile(path .. "/lucky_block.lua") diff --git a/models/mobs_penguin.b3d b/models/mobs_penguin.b3dBinary files differ new file mode 100644 index 0000000..523946b --- /dev/null +++ b/models/mobs_penguin.b3d diff --git a/penguin.lua b/penguin.lua new file mode 100644 index 0000000..2ed1230 --- /dev/null +++ b/penguin.lua @@ -0,0 +1,70 @@ + +local S = mobs.intllib + +-- Penguin by D00Med + +mobs:register_mob("mobs_animal:penguin", { +	type = "animal", +	passive = true, +	reach = 1, +	hp_min = 5, +	hp_max = 10, +	armor = 200, +	collisionbox = {-0.2, -0.0, -0.2,  0.2, 0.5, 0.2}, +	visual = "mesh", +	mesh = "mobs_penguin.b3d", +	visual_size = {x = 0.25, y = 0.25}, +	textures = { +		{"mobs_penguin.png"}, +	}, +	sounds = {}, +	makes_footstep_sound = true, +	walk_velocity = 1, +	run_velocity = 2, +	runaway = true, +	jump = false, +	stepheight = 1.1, +	drops = { +		{name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, +	}, +	water_damage = 0, +	lava_damage = 4, +	light_damage = 0, +	fear_height = 2, +	animation = { +		speed_normal = 15, +		stand_start = 1, +		stand_end = 20, +		walk_start = 25, +		walk_end = 45, +		fly_start = 75, -- swim animation +		fly_end = 95, +		-- 50-70 is slide/water idle +	}, +	fly_in = "default:water_source", +	floats = 0, +	follow = {"ethereal:fish_raw"}, +	view_range = 5, + +	on_rightclick = function(self, clicker) + +		-- feed or tame +		if mobs:feed_tame(self, clicker, 4, false, true) then +			return +		end + +		mobs:protect(self, clicker) +		mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) +	end, +}) + +mobs:spawn({ +	name = "mobs_animal:penguin", +	nodes = {"default:snowblock"}, +	min_light = 10, +	chance = 15000, +	min_height = 0, +	day_toggle = true, +}) + +mobs:register_egg("mobs_animal:penguin", S("Penguin"), "default_snow.png", 1) @@ -33,6 +33,10 @@ Warthog  - Warthogs unlike pigs defend themselves when hit and give 1-3 raw pork when killed, they can also be right-clicked with 8x apples to tame or breed. +Penguin + +- These little guys can be found in glacier biomes on top of snow and have the ability to swim if they fall into water. +  Note: After breeding animals need to rest for 4 minutes, baby animals take 4 minutes to grow up and feeding them helps them grow quicker...  Lucky Blocks: 14 diff --git a/textures/mobs_penguin.png b/textures/mobs_penguin.pngBinary files differ new file mode 100644 index 0000000..f7928d3 --- /dev/null +++ b/textures/mobs_penguin.png | 
