From 202ecfccaddf1f115c19aec81d3cdbe59573e91e Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Sat, 30 Dec 2017 14:58:13 +0000 Subject: lower stepheight to fix entity glitching through walls --- sheep.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'sheep.lua') diff --git a/sheep.lua b/sheep.lua index 74300f8..ae5e6c9 100644 --- a/sheep.lua +++ b/sheep.lua @@ -26,6 +26,7 @@ local all_colours = { for _, col in ipairs(all_colours) do mobs:register_mob("mobs_animal:sheep_"..col[1], { +stepheight = 0.6, type = "animal", passive = true, hp_min = 8, -- cgit v1.2.3