summaryrefslogtreecommitdiff
path: root/bunny.lua
blob: 01c63b3a756420baff04fa49f88a7348c9bb6d71 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178

local S = mobs.intllib


-- Bunny by ExeterDad

mobs:register_mob("mobs_animal:bunny", {
stepheight = 0.6,
	type = "animal",
	passive = true,
	reach = 1,
	hp_min = 1,
	hp_max = 4,
	armor = 200,
	collisionbox = {-0.268, -0.5, -0.268,  0.268, 0.167, 0.268},
	visual = "mesh",
	mesh = "mobs_bunny.b3d",
	drawtype = "front",
	textures = {
		{"mobs_bunny_grey.png"},
		{"mobs_bunny_brown.png"},
		{"mobs_bunny_white.png"},
	},
	sounds = {},
	makes_footstep_sound = false,
	walk_velocity = 1,
	run_velocity = 2,
	runaway = true,
	runaway_from = {"mobs_animal:pumba", "player"},
	jump = true,
	jump_height = 6,
	drops = {
		{name = "mobs:rabbit_raw", chance = 1, min = 1, max = 1},
		{name = "mobs:rabbit_hide", chance = 1, min = 0, max = 1},
	},
	water_damage = 1,
	lava_damage = 4,
	light_damage = 0,
	fear_height = 2,
	animation = {
		speed_normal = 15,
		stand_start = 1,
		stand_end = 15,
		walk_start = 16,
		walk_end = 24,
		punch_start = 16,
		punch_end = 24,
	},
	follow = {"farming:carrot", "farming_plus:carrot_item", "default:grass_1"},
	view_range = 8,
	replace_rate = 10,
	replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"},
	replace_with = "air",
	on_rightclick = function(self, clicker)

		-- feed or tame
		if mobs:feed_tame(self, clicker, 4, true, true) then return end
		if mobs:protect(self, clicker) then return end
		if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end

		-- Monty Python tribute
		local item = clicker:get_wielded_item()

		if item:get_name() == "mobs:lava_orb" then

			if not mobs.is_creative(clicker:get_player_name()) then
				item:take_item()
				clicker:set_wielded_item(item)
			end

			self.object:set_properties({
				textures = {"mobs_bunny_evil.png"},
			})

			self.type = "monster"
			self.health = 20
			self.passive = false

			return
		end
	end,
	on_spawn = function(self)

		local pos = self.object:get_pos() ; pos.y = pos.y - 1

		-- white snowy bunny
		if minetest.find_node_near(pos, 1,
				{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
			self.base_texture = {"mobs_bunny_white.png"}
			self.object:set_properties({textures = self.base_texture})
		-- brown desert bunny
		elseif minetest.find_node_near(pos, 1,
				{"default:desert_sand", "default:desert_stone"}) then
			self.base_texture = {"mobs_bunny_brown.png"}
			self.object:set_properties({textures = self.base_texture})
		-- grey stone bunny
		elseif minetest.find_node_near(pos, 1,
				{"default:stone", "default:gravel"}) then
			self.base_texture = {"mobs_bunny_grey.png"}
			self.object:set_properties({textures = self.base_texture})
		end

		return true -- run only once, false/nil runs every activation
	end,
	attack_type = "dogfight",
	damage = 5,
})


local spawn_on = "default:dirt_with_grass"

if minetest.get_modpath("ethereal") then
	spawn_on = "ethereal:prairie_dirt"
end

mobs:spawn({
	name = "mobs_animal:bunny",
	nodes = {spawn_on},
	neighbors = {"group:grass"},
	min_light = 14,
	interval = 60,
	chance = 8000, -- 15000
	min_height = 5,
	max_height = 200,
	day_toggle = true,
})


mobs:register_egg("mobs_animal:bunny", S("Bunny"), "mobs_bunny_inv.png", 0)


mobs:alias_mob("mobs:bunny", "mobs_animal:bunny") -- compatibility


-- raw rabbit
minetest.register_craftitem(":mobs:rabbit_raw", {
	description = S("Raw Rabbit"),
	inventory_image = "mobs_rabbit_raw.png",
	on_use = minetest.item_eat(3),
	groups = {food_meat_raw = 1, food_rabbit_raw = 1, flammable = 2},
})

-- cooked rabbit
minetest.register_craftitem(":mobs:rabbit_cooked", {
	description = S("Cooked Rabbit"),
	inventory_image = "mobs_rabbit_cooked.png",
	on_use = minetest.item_eat(5),
	groups = {food_meat = 1, food_rabbit = 1, flammable = 2},
})

minetest.register_craft({
	type = "cooking",
	output = "mobs:rabbit_cooked",
	recipe = "mobs:rabbit_raw",
	cooktime = 5,
})

-- rabbit hide
minetest.register_craftitem(":mobs:rabbit_hide", {
	description = S("Rabbit Hide"),
	inventory_image = "mobs_rabbit_hide.png",
	groups = {flammable = 2},
})

minetest.register_craft({
	type = "fuel",
	recipe = "mobs:rabbit_hide",
	burntime = 2,
})

minetest.register_craft({
	output = "mobs:leather",
	type = "shapeless",
	recipe = {
		"mobs:rabbit_hide", "mobs:rabbit_hide",
		"mobs:rabbit_hide", "mobs:rabbit_hide"
	}
})