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author | TenPlus1 <kinsellaja@yahoo.com> | 2016-10-14 18:47:04 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2016-10-14 18:47:04 +0100 |
commit | 3f61935a07a499b972a949ad13656ba953f9bde7 (patch) | |
tree | 7609502e9dc55184aa296013c208ecfc5b2b3cce | |
parent | e3e00b24a0fedcc9960d0582612cff56a643e4c0 (diff) |
See if this fixes animals glitching out of enclosures
-rw-r--r-- | api.lua | 7 |
1 files changed, 1 insertions, 6 deletions
@@ -1,5 +1,5 @@ --- Mobs Api (9th October 2016) +-- Mobs Api (14th October 2016) mobs = {} mobs.mod = "redo" @@ -566,11 +566,6 @@ do_jump = function(self) max_hear_distance = self.sounds.distance }) end - else - if self.state ~= "attack" then - self.state = "stand" - set_animation(self, "stand") - end end end |