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author | TenPlus1 <kinsellaja@yahoo.com> | 2018-03-28 18:39:48 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2018-03-28 18:39:48 +0100 |
commit | 28dc0d8be5450ad5289c5b1053af83881ae1004c (patch) | |
tree | 8d0ffb2a712b491c6387914d9eb98ca76ae1cad7 | |
parent | a654a0250539e97d2d78ebe5438750dd22a6fa8f (diff) |
add nametag check when renaming
-rw-r--r-- | api.lua | 9 |
1 files changed, 8 insertions, 1 deletions
@@ -3,7 +3,7 @@ mobs = {} mobs.mod = "redo" -mobs.version = "20180324" +mobs.version = "20180328" -- Intllib @@ -3731,6 +3731,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) return end + -- make sure nametag is being used to name mob + local item = player:get_wielded_item() + + if item:get_name() ~= "mobs:nametag" then + return + end + -- limit name entered to 64 characters long if string.len(fields.name) > 64 then fields.name = string.sub(fields.name, 1, 64) |