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author | TenPlus1 <kinsellaja@yahoo.com> | 2018-04-27 10:09:32 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2018-04-27 10:09:32 +0100 |
commit | f96852775fccedf1fedc2c716c7d10756bb099ba (patch) | |
tree | abbb9469267e55f602c8e78588d9897c33936614 | |
parent | 22cf9b880a56710403beb3e66e465989c3a8e11e (diff) |
added settingtypes.txt
-rw-r--r-- | settingtypes.txt | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/settingtypes.txt b/settingtypes.txt new file mode 100644 index 0000000..ed84297 --- /dev/null +++ b/settingtypes.txt @@ -0,0 +1,29 @@ +# If false then mobs no longer spawn in world without spawner or spawn egg +mobs_spawn (Spawn Mobs) bool true + +# If enabled then monsters no longer spawn in world +only_peaceful_mobs (Only spawn peaceful Mobs) bool false + +# If enabled then punching mobs no longer shows blood effects +mobs_disable_blood (Disable Mob blood) bool false + +# If disabled then Mobs no longer destroy world blocks +mobs_griefing (Griefing Mobs) bool true + +# If false then Mobs no longer spawn inside player protected areas +mobs_spawn_protected (Spawn Mobs in protected areas) bool true + +# If true Mobs will be removed once a map chunk is out of view +remove_far_mobs (Remove far Mobs) bool false + +# Sets Mob difficulty level by multiplying punch damage +mob_difficulty (Mob difficulty) float 1.0 + +# If disabled health status no longer appears above Mob when punched +mob_show_health (Show Mob health) bool true + +# Contains a value used to multiply Mob spawn values +mob_chance_multiplier (Mob chance multiplier) float 1.0 + +# When false Mob no longer drop items when killed +mobs_drop_items (Mob drops) bool true |