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authorTenPlus1 <kinsellaja@yahoo.com>2017-07-08 21:24:30 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2017-07-08 21:24:30 +0100
commit7b02fef7a5ff3542153cb0a03f5457560274693e (patch)
treef4eaf614c2e31698fe29526953213aaa7edd2437
parent7e092817603ecc4e0992fd009cd8d64c82952a80 (diff)
explosions use tnt.boom() when TNT mod found, otherwise only entity damage
-rw-r--r--api.lua13
-rw-r--r--depends.txt2
2 files changed, 10 insertions, 5 deletions
diff --git a/api.lua b/api.lua
index ac7d5fe..a42b515 100644
--- a/api.lua
+++ b/api.lua
@@ -1694,10 +1694,15 @@ local do_states = function(self, dtime)
self.object:remove()
- tnt.boom(pos, {
- radius = radius,
- damage_radius = damage_radius,
- })
+ if minetest.get_modpath("tnt") then
+
+ tnt.boom(pos, {
+ radius = radius,
+ damage_radius = damage_radius,
+ })
+ else
+ entity_physics(pos, damage_radius)
+ end
return
end
diff --git a/depends.txt b/depends.txt
index cf0f10f..258743b 100644
--- a/depends.txt
+++ b/depends.txt
@@ -1,5 +1,5 @@
default
-tnt
+tnt?
dye?
farming?
invisibility?