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author | TenPlus1 <kinsellaja@yahoo.com> | 2017-06-23 08:57:51 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2017-06-23 08:57:51 +0100 |
commit | 53563fe43088b18cdcc8577a43627d7bf0c0bdcf (patch) | |
tree | 666b8d8c31a73e12772c97debc44adab1f5f212f /api.txt | |
parent | 0d27bbe02da67ed6bdf9a171179077919b23eba4 (diff) |
added animation loop flag
Diffstat (limited to 'api.txt')
-rw-r--r-- | api.txt | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -1,5 +1,5 @@ -MOB API (10th June 2017) +MOB API (23rd June 2017) The mob api is a function that can be called on by other mods to add new animals or monsters into minetest. @@ -127,6 +127,8 @@ can be added to the mob definition under pre-defined mob animation names like: 'punch_start', 'punch_end', 'punch_speed' when mob attacks 'punch2_start', 'punch2_end', 'punch2_speed' when mob attacks (alternative) 'die_start', 'die_end', 'die_speed' when mob dies + '*_loop' bool value to determine if any set animation loops e.g (die_loop = false) + defaults to true if not set also 'speed_normal' for compatibility with older mobs for animation speed (deprecated) |