diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2018-09-07 14:59:22 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2018-09-07 14:59:22 +0100 |
commit | f1476077bd4c57d6efd19edf2da2b39a8f965d12 (patch) | |
tree | 973182a05a61d730b3fd84530eab2fa6a6cfa91a /readme.MD | |
parent | 9737bde6fb57f0e7481cff1c8052a0997ef24ede (diff) |
added light damage _min and _max values, also igniter check for lava damage
Diffstat (limited to 'readme.MD')
-rw-r--r-- | readme.MD | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -23,6 +23,7 @@ Lucky Blocks: 9 Changelog:
+- 1.47- Mob damage changes, min and max light level for damage added, ignition sources checked for lava damage
- 1.46- Mobs only drop rare items when killed by player (drops.min = 0 makes them rare), code tweak, pathfinding no longer sees through walkable nodes
- 1.45- Added Fence Top to add on top of any fence to stop mobs escaping, new line_of_sight tweaked by Astrobe
- 1.44- Added ToolRanks support for swords when attacking mobs
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