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-rw-r--r--api.lua2
-rw-r--r--api.txt1
2 files changed, 2 insertions, 1 deletions
diff --git a/api.lua b/api.lua
index 8917418..6f6a7ff 100644
--- a/api.lua
+++ b/api.lua
@@ -2473,7 +2473,7 @@ function mobs:register_arrow(name, def)
switch = 0,
arrow = true,
- on_step = function(self, dtime)
+ on_step = def.on_step or function(self, dtime)
self.timer = self.timer + 1
diff --git a/api.txt b/api.txt
index 95bb397..93c4500 100644
--- a/api.txt
+++ b/api.txt
@@ -170,6 +170,7 @@ This function registers a arrow for mobs with the attack type shoot.
the parameters are (self, pos, node)
'tail' when set to 1 adds a trail or tail to mob arrows
'tail_texture' texture string used for above effect
+ 'on_step' is a custom function when arrow is active, nil for default.
mobs:register_egg(name, description, background, addegg)