diff options
| -rw-r--r-- | api.txt | 10 | 
1 files changed, 5 insertions, 5 deletions
| @@ -5,11 +5,11 @@ The mob api is a function that can be called on by other mods to add new animals      minetest.conf settings* -    enable_damage if true monsters will attack players (default is true) -    only_peaceful_mobs if true only animals will spawn in game (default is false) -    mobs_disable_blood if false blood effects appear when mob is hit (default is false) -    mobs_spawn_protected if set to 1 then mobs will not spawn in protected areas (default is 0) -    remove_far_mobs if true then mobs that are outside players visual range will be removed (default is false) +    'enable_damage' if true monsters will attack players (default is true) +    'only_peaceful_mobs' if true only animals will spawn in game (default is false) +    'mobs_disable_blood' if false blood effects appear when mob is hit (default is false) +    'mobs_spawn_protected' if set to 1 then mobs will not spawn in protected areas (default is 0) +    'remove_far_mobs' if true then mobs that are outside players visual range will be removed (default is false)      mobname_chance can change specific mob chance rates or set to 0 to disable e.g. mobs:cow_chance = 1000  mobs:register_mob(name, definition) | 
