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-rw-r--r--api.lua13
1 files changed, 7 insertions, 6 deletions
diff --git a/api.lua b/api.lua
index fc62d59..0dff054 100644
--- a/api.lua
+++ b/api.lua
@@ -1,5 +1,5 @@
--- Mobs Api (29th March 2017)
+-- Mobs Api (30th March 2017)
mobs = {}
mobs.mod = "redo"
@@ -933,10 +933,10 @@ function smart_mobs(self, s, p, dist, dtime)
-- lets make way by digging/building if not accessible
if self.pathfinding == 2 then
- -- add block and remove one block above so
- -- there is room to jump if needed
+ -- is player higher than mob?
if s.y < p1.y then
+ -- build upwards
if not minetest.is_protected(s, "") then
local ndef1 = minetest.registered_nodes[self.standing_in]
@@ -952,9 +952,10 @@ function smart_mobs(self, s, p, dist, dtime)
-- assume mob is 2 blocks high so it digs above its head
s.y = s.y + sheight
+ -- remove one block above to make room to jump
if not minetest.is_protected(s, "") then
- local node1 = node_ok(s, "air").name -- minetest.get_node(s).name
+ local node1 = node_ok(s, "air").name
local ndef1 = minetest.registered_nodes[node1]
if node1 ~= "air"
@@ -983,7 +984,7 @@ function smart_mobs(self, s, p, dist, dtime)
if not minetest.is_protected(p1, "") then
- local node1 = node_ok(p1, "air").name -- minetest.get_node(p1).name
+ local node1 = node_ok(p1, "air").name
local ndef1 = minetest.registered_nodes[node1]
if node1 ~= "air"
@@ -997,7 +998,7 @@ function smart_mobs(self, s, p, dist, dtime)
end
p1.y = p1.y + 1
- node1 = node_ok(p1, "air").name -- minetest.get_node(p1).name
+ node1 = node_ok(p1, "air").name
ndef1 = minetest.registered_nodes[node1]
if node1 ~= "air"