diff options
Diffstat (limited to 'api.lua')
-rw-r--r-- | api.lua | 30 |
1 files changed, 24 insertions, 6 deletions
@@ -3,7 +3,7 @@ mobs = {} mobs.mod = "redo" -mobs.version = "20180719" +mobs.version = "20180803" -- Intllib @@ -182,6 +182,23 @@ local set_animation = function(self, anim) self.animation.current = self.animation.current or "" + -- check for more than one animation + local num = 0 + + for n = 1, 4 do + + if self.animation[anim .. n .. "_start"] + and self.animation[anim .. n .. "_end"] then + num = n + end + end + + -- choose random animation from set + if num > 0 then + num = random(0, num) + anim = anim .. (num ~= 0 and num or "") + end + if anim == self.animation.current or not self.animation[anim .. "_start"] or not self.animation[anim .. "_end"] then @@ -1190,6 +1207,7 @@ local smart_mobs = function(self, s, p, dist, dtime) if self.fear_height ~= 0 then dropheight = self.fear_height end self.path.way = minetest.find_path(s, p1, 16, self.stepheight, dropheight, "Dijkstra") + --[[ -- show path using particles if self.path.way and #self.path.way > 0 then @@ -2121,12 +2139,12 @@ local do_states = function(self, dtime) self.timer = 0 - if self.double_melee_attack - and random(1, 2) == 1 then - set_animation(self, "punch2") - else +-- if self.double_melee_attack +-- and random(1, 2) == 1 then +-- set_animation(self, "punch2") +-- else set_animation(self, "punch") - end +-- end local p2 = p local s2 = s |