Age | Commit message (Expand) | Author |
2017-01-21 | spawn egg checks for existing right_click functions | TenPlus1 |
2017-01-20 | arrow entity check, glow and expire added to arrows | TenPlus1 |
2017-01-19 | Fixed rotation bug | TenPlus1 |
2017-01-19 | updated api.txt | TenPlus1 |
2017-01-19 | added driver_scale to ridable mobs | TenPlus1 |
2017-01-19 | set player visual scale when riding | TenPlus1 |
2017-01-19 | updated yaw | TenPlus1 |
2017-01-17 | fix rotation bug | TenPlus1 |
2017-01-17 | simplify yaw rotation | TenPlus1 |
2017-01-17 | added damage_per_second node check (thanks mt-modder) | TenPlus1 |
2017-01-17 | new line_of_sight function by BrunoMine and flight_check by taikedz | TenPlus1 |
2017-01-07 | tweaked code, added NaN check for yaw | TenPlus1 |
2017-01-06 | if mob standing, 1 in 4 chance of looking at player nearby | TenPlus1 |
2017-01-05 | Tweaked code | TenPlus1 |
2016-12-30 | update api's ride horse example | TenPlus1 |
2016-12-29 | add label to mob spawner node | TenPlus1 |
2016-12-29 | mobs standing on "ignore" just wait for world to load around them | TenPlus1 |
2016-12-29 | added dtime to drive function | TenPlus1 |
2016-12-29 | Added rideable mob functions (thanks blert2112) | TenPlus1 |
2016-12-27 | add mob_show_health flag to minetest.conf | TenPlus1 |
2016-12-26 | fix line of sight ypos | TenPlus1 |
2016-12-20 | use atan2, added attached attack, added swim to shore | TenPlus1 |
2016-12-07 | fix api.txt | TenPlus1 |
2016-12-06 | added auto range checking for mob counting | TenPlus1 |
2016-12-03 | self.animation check | TenPlus1 |
2016-12-02 | added die animation (thx npxcoot) | TenPlus1 |
2016-12-01 | fix lifetimer check for removing mob | TenPlus1 |
2016-12-01 | Added 9 lucky blocks | TenPlus1 |
2016-11-23 | fix tail particles | TenPlus1 |
2016-11-22 | updated particle effects | TenPlus1 |
2016-11-10 | Fix nil name error | TenPlus1 |
2016-11-08 | added player check for protected hits | TenPlus1 |
2016-11-08 | update readme | TenPlus1 |
2016-11-08 | added ability to protect tamed mobs | TenPlus1 |
2016-10-31 | on_punch tweaks | TenPlus1 |
2016-10-30 | only play damage sound and show blood if mob damage is >=1 | TenPlus1 |
2016-10-29 | tidy | TenPlus1 |
2016-10-26 | increase mob area check to 32 | TenPlus1 |
2016-10-23 | increase mob check area | TenPlus1 |
2016-10-22 | added missing local | TenPlus1 |
2016-10-22 | tidy | TenPlus1 |
2016-10-21 | arrows go through fire | TenPlus1 |
2016-10-21 | re-add check for unbreakable nodes for fireballs | TenPlus1 |
2016-10-21 | update changelog | TenPlus1 |
2016-10-21 | added new spawn check for specific mob numbers | TenPlus1 |
2016-10-14 | See if this fixes animals glitching out of enclosures | TenPlus1 |
2016-10-09 | added on_spawn function | TenPlus1 |
2016-10-08 | Tweaked mob arrows | TenPlus1 |
2016-10-04 | make invisibility player table global (mobs.invis[playername]) | TenPlus1 |
2016-10-04 | Code tidy | TenPlus1 |