index
:
mobs_redo
master
origin/HEAD
origin/master
Unnamed repository; edit this file 'description' to name the repository.
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
api.lua
Age
Commit message (
Collapse
)
Author
2017-06-11
mobs will not attack player in creative mode unless hit 1st
TenPlus1
2017-06-10
added mob suffocation setting (only inside full blocks)
TenPlus1
2017-06-04
added obj nil check
TenPlus1
2017-06-01
tweak pathfinding
TenPlus1
2017-05-28
fix constant health tag
TenPlus1
2017-05-28
fix damage_per_sec checks wit some nested if's, add custom on_activate to arrows
TenPlus1
2017-05-27
localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs
TenPlus1
2017-05-27
bugfix
TenPlus1
2017-05-27
death check added, cooks drops if died in fire/lava/pick_lava
TenPlus1
2017-05-12
add owner loyalty so that aggressive tamed mobs will attack player foe's
TenPlus1
2017-04-27
tweak capture function
TenPlus1
2017-04-27
updated api.txt
TenPlus1
2017-04-27
Turkish translation by Admicos, protect tweak
TenPlus1
2017-04-20
line of sight only counts "normal" nodeboxes as obstruction
TenPlus1
2017-04-19
added return false to flight_check function
TenPlus1
2017-04-13
default stepheight is 1.1 for mobs to walk uphill properly
TenPlus1
2017-04-08
typo in var name
TenPlus1
2017-04-08
sanitize yaw
TenPlus1
2017-03-30
code tidy
TenPlus1
2017-03-29
mob pathfinding level 2 adheres to protection and hard to break nodes when ↵
TenPlus1
damaging builds
2017-03-26
tidy code
TenPlus1
2017-03-24
Exploding mobs only drop items when killed, not when they explode
TenPlus1
2017-03-21
meh
TenPlus1
2017-03-21
Fix variable nil default
TenPlus1
2017-03-18
Fix staticdata, tidy code
TenPlus1
2017-03-17
Separated dogshoot timers for different shoot/fight timings
TenPlus1
2017-03-17
flying mobs go up and down, code tidy.
TenPlus1
2017-03-10
changed to look before you jump :)
TenPlus1
2017-03-10
Update do_jump function, tidied code
TenPlus1
2017-03-07
Updated replace function with new tables
TenPlus1
2017-03-06
added new animation function
TenPlus1
2017-03-05
revert damage_per_second check (for now)
TenPlus1
2017-03-02
limit mob names to 64 chars, update mount lib to new 0.4.15 functions
TenPlus1
2017-02-24
added quick health check when punched
TenPlus1
2017-02-22
Tidied code, added fly arrow check
TenPlus1
2017-02-14
Tamed eggs are removed from inventory even in creative
TenPlus1
2017-02-10
Tweaked mob counter/spawner abm
TenPlus1
2017-02-02
compatibility with older simple_mobs textures
TenPlus1
2017-02-02
fix old texture support
TenPlus1
2017-02-01
changed capturing mobs with 'replacewith' item to override new mob eggs with ↵
TenPlus1
information inside
2017-02-01
add default mob egg to player inventory if 'force_take' true, otherwise save ↵
TenPlus1
mob information inside of new egg
2017-01-31
added "fly" animation with check
TenPlus1
2017-01-23
added quick error check for self.drops
TenPlus1
2017-01-21
added arrow rotation, added new mob eggs that save mob information, updated ↵
TenPlus1
intllib routine
2017-01-21
spawn egg checks for existing right_click functions
TenPlus1
2017-01-20
arrow entity check, glow and expire added to arrows
TenPlus1
2017-01-19
Fixed rotation bug
TenPlus1
2017-01-19
updated yaw
TenPlus1
2017-01-17
fix rotation bug
TenPlus1
2017-01-17
simplify yaw rotation
TenPlus1
[next]