Age | Commit message (Expand) | Author |
2018-08-31 | added some checks | TenPlus1 |
2018-08-08 | add nil check to line_of_sight | TenPlus1 |
2018-08-08 | make mobs:line_of_sight() function global | TenPlus1 |
2018-08-08 | make mobs:line_of_sight() global | TenPlus1 |
2018-08-08 | tidy code | TenPlus1 |
2018-08-03 | fix animation flip | TenPlus1 |
2018-08-03 | Added ability for multiple animations per action | TenPlus1 |
2018-07-19 | add check for no drops | TenPlus1 |
2018-07-18 | new line_of_sight and fence_top added | TenPlus1 |
2018-07-08 | change aoc_range | TenPlus1 |
2018-07-01 | toolrank check bugfix | TenPlus1 |
2018-07-01 | Added ToolRanks support when attacking mobs with tools/swords | TenPlus1 |
2018-06-27 | better 0.4.16 comatibility and new general attack function added | TenPlus1 |
2018-06-17 | have protection check right before spawning mob | TenPlus1 |
2018-06-17 | tidy code and bug found (thanks hamlet) | TenPlus1 |
2018-06-04 | re-organise spawning checks (lightest first) | TenPlus1 |
2018-06-03 | entity check for minetest.after | TenPlus1 |
2018-05-30 | add "all" to immune_to table, optimized floating code | TenPlus1 |
2018-05-23 | remove_far_mobs now defaults to true | TenPlus1 |
2018-05-17 | mobs with self.order = "stand" will no longer move, even when attacking monsters | TenPlus1 |
2018-05-05 | fix runaway function | TenPlus1 |
2018-05-05 | tweak attack functions to use line of sight better | TenPlus1 |
2018-05-04 | add pathfinding addition by Elkien3 (with changes) | TenPlus1 |
2018-04-28 | tweaked jump | TenPlus1 |
2018-04-27 | fix jumping up 1 block | TenPlus1 |
2018-04-19 | fix replace function running too often when mob attacks | TenPlus1 |
2018-04-14 | fix variable bug | TenPlus1 |
2018-04-08 | default explode radius when mob in water is 1 instead of 0 | TenPlus1 |
2018-04-08 | added simple smooth rotation (thanks ThomasMonroe) | TenPlus1 |
2018-04-08 | disable random up.down movement for flying/swimming mobs (for now) | TenPlus1 |
2018-04-06 | knock_back defaults to true | TenPlus1 |
2018-04-06 | fix self.knock_back true error | TenPlus1 |
2018-04-02 | add default collisionbox | TenPlus1 |
2018-03-31 | exploding mobs diffuse range is set using 'reach' | TenPlus1 |
2018-03-28 | add nametag check when renaming | TenPlus1 |
2018-03-24 | animals will not runaway from it's owner (chickens) | TenPlus1 |
2018-03-22 | add mobs:spawn_abm_check() function | TenPlus1 |
2018-03-13 | fix merge errors | TenPlus1 |
2018-03-12 | change vars always resulting in true | TenPlus1 |
2018-03-12 | added new explosion mob functionality (thanks to Yukitty) | TenPlus1 |
2018-03-12 | use war_cry sound in pathfinding when path found (thanks Yukitty) | TenPlus1 |
2018-01-27 | tweak runaway from timer | TenPlus1 |
2018-01-26 | add runaway_from list for shy mobs | TenPlus1 |
2018-01-26 | added mobs_spawn mobs_griefing and mobs_drop_items settings | TenPlus1 |
2018-01-22 | jump sound only played when mob is moving, not when stuck | TenPlus1 |
2018-01-18 | added fallback to nil min/max for drops | TenPlus1 |
2018-01-13 | fix selectionbox error when var missing | TenPlus1 |
2018-01-12 | added multiple blood textures | TenPlus1 |
2018-01-12 | add mobs:safe_boom and some nil checks | TenPlus1 |
2018-01-04 | check height clearance before spawning mob | TenPlus1 |