Age | Commit message (Expand) | Author |
2018-01-12 | add mobs:safe_boom and some nil checks | TenPlus1 |
2018-01-04 | check height clearance before spawning mob | TenPlus1 |
2018-01-04 | added selectionbox to mob definition (dev only for now) | TenPlus1 |
2018-01-01 | min to max | TenPlus1 |
2017-12-30 | changed 'mob_spawn_amend' to 'mob_chance_multiplier' | TenPlus1 |
2017-12-30 | added mob_spawn_amend settings for minetest.conf | TenPlus1 |
2017-12-22 | only show mob HP when punched | TenPlus1 |
2017-12-11 | tweaked pathfinding | TenPlus1 |
2017-10-18 | added custom after_activate function check | TenPlus1 |
2017-10-18 | code tidy | TenPlus1 |
2017-10-13 | added explosion timer, explosion counts until out of view range | TenPlus1 |
2017-10-09 | getpos to get_pos | TenPlus1 |
2017-10-09 | updated to newer 0.4.16 functions | TenPlus1 |
2017-10-04 | fixed flying mobs getting stuck in stairs and plants | TenPlus1 |
2017-09-25 | add new_api.txt documentation | TenPlus1 |
2017-09-21 | fix abm's on_spawn | TenPlus1 |
2017-09-21 | getyaw() to get_yaw() | TenPlus1 |
2017-09-20 | knockback can also use 'knockback' value inside tool groups if found | TenPlus1 |
2017-09-18 | disable mob suffocation until stepheight glitch in engine fixed. | TenPlus1 |
2017-09-17 | tweak knockback | TenPlus1 |
2017-09-15 | added on_breed on_grown and do_punch custom functions | TenPlus1 |
2017-09-08 | better entity checking, few fixes | TenPlus1 |
2017-09-05 | added nametag setting to mob registry | TenPlus1 |
2017-09-01 | added on_spawn function to mobs registry | TenPlus1 |
2017-09-01 | updated mod version | TenPlus1 |
2017-09-01 | any light damage > 12 harms light sensative mobs | TenPlus1 |
2017-08-12 | add explode_center flag to mobs:boom function | TenPlus1 |
2017-08-11 | added fence check to stop mobs walking forwards | TenPlus1 |
2017-08-07 | added flight nil check | TenPlus1 |
2017-08-04 | quick fix for pathfinding glitch | TenPlus1 |
2017-08-04 | show message when peaceful mode active | TenPlus1 |
2017-08-03 | pathfinding level 2 liquid drop fixed | TenPlus1 |
2017-08-03 | revert node_ok fallback return | TenPlus1 |
2017-08-03 | fix local | TenPlus1 |
2017-07-29 | remove print statement | TenPlus1 |
2017-07-29 | mobs turn in small rotations | TenPlus1 |
2017-07-29 | update death animation timers | TenPlus1 |
2017-07-26 | if no run animation use walk instead | TenPlus1 |
2017-07-26 | giced mobs:set_animation function | TenPlus1 |
2017-07-14 | fixed mobs:boom sounds | TenPlus1 |
2017-07-13 | change mobs_spawn_protected to bool (true by default) | TenPlus1 |
2017-07-13 | added mobs:boom functin to replace mobs:explosion | TenPlus1 |
2017-07-11 | added forgotton mobs:explosion global function for backwards compatibility | TenPlus1 |
2017-07-09 | if no tnt add entity damage/effects/sound | TenPlus1 |
2017-07-08 | explosions use tnt.boom() when TNT mod found, otherwise only entity damage | TenPlus1 |
2017-07-08 | use tnt.boom() function instead of mobs:explosion | TenPlus1 |
2017-07-08 | remove hardcoded unbreakable nodes from explosions | TenPlus1 |
2017-07-08 | code tweaks and new settings | TenPlus1 |
2017-07-07 | if order change | TenPlus1 |
2017-07-07 | mob arrows only affect player/node/mobs redo mob | TenPlus1 |