From 0e4ba14bc16a2799ff67cdaabe7d7a3003d28cc5 Mon Sep 17 00:00:00 2001
From: TenPlus1 <kinsellaja@yahoo.com>
Date: Fri, 6 May 2016 11:38:43 +0100
Subject: Added custom on_step for mob arrows (thx npxcoot)

---
 api.lua | 2 +-
 api.txt | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/api.lua b/api.lua
index 8917418..6f6a7ff 100644
--- a/api.lua
+++ b/api.lua
@@ -2473,7 +2473,7 @@ function mobs:register_arrow(name, def)
 		switch = 0,
 		arrow = true,
 
-		on_step = function(self, dtime)
+		on_step = def.on_step or function(self, dtime)
 
 			self.timer = self.timer + 1
 
diff --git a/api.txt b/api.txt
index 95bb397..93c4500 100644
--- a/api.txt
+++ b/api.txt
@@ -170,6 +170,7 @@ This function registers a arrow for mobs with the attack type shoot.
             the parameters are (self, pos, node)
         'tail' when set to 1 adds a trail or tail to mob arrows
         'tail_texture' texture string used for above effect
+    'on_step' is a custom function when arrow is active, nil for default.
 
 
 mobs:register_egg(name, description, background, addegg)
-- 
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