From 0482581f1893c706f6698238a7630a1f9c7f73c4 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Fri, 3 Aug 2018 09:43:50 +0100 Subject: Added ability for multiple animations per action --- api.txt | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'api.txt') diff --git a/api.txt b/api.txt index 74e99db..57e086c 100644 --- a/api.txt +++ b/api.txt @@ -172,7 +172,7 @@ functions needed for the mob to work properly which contains the following: 'rotate' custom model rotation, 0 = front, 90 = side, 180 = back, 270 = other side. 'double_melee_attack' when true has the api choose between 'punch' and - 'punch2' animations. + 'punch2' animations. [DEPRECATED] 'animation' holds a table containing animation names and settings for use with mesh models: 'stand_start' start frame for when mob stands still. @@ -207,6 +207,9 @@ functions needed for the mob to work properly which contains the following: 'speed_normal' is used for animation speed for compatibility with some older mobs. + Note: Up to 5 different animations can be used per action e.g. + stand_start, stand_end, stand1_start, stand1_end .. up to stand4_start + Node Replacement ---------------- -- cgit v1.2.3