From 1f800ff58330c4dde9c1e5b43cfed2f9c5fbe0a9 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Sat, 8 Jul 2017 09:08:23 +0100 Subject: code tweaks and new settings --- api.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'api.txt') diff --git a/api.txt b/api.txt index e8a4df0..4477972 100644 --- a/api.txt +++ b/api.txt @@ -1,5 +1,5 @@ -MOB API (4th July 2017) +MOB API (8th July 2017) The mob api is a function that can be called on by other mods to add new animals or monsters into minetest. @@ -90,6 +90,8 @@ This functions registers a new mob as a Minetest entity. 'double_melee_attack' if false then api will choose randomly between 'punch' and 'punch2' attack animations 'on_blast' is called when an explosion happens near mob when using TNT functions, parameters are (object, damage) and returns (do_damage, do_knockback, drops) 'explosion_radius' radius of explosion attack (defaults to 1) + 'explosion_fire' if true, explosion will create lots of fire (default: true) + 'explosion_smoke' if true, explosion creates smoke particles (default: true) 'arrow' if the attack_type is "shoot" or "dogshoot" then the entity name of a pre-defined arrow is required, see below for arrow definition. 'shoot_interval' the minimum shoot interval 'shoot_offset' +/- value to position arrow/fireball when fired -- cgit v1.2.3