From 9737bde6fb57f0e7481cff1c8052a0997ef24ede Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Wed, 5 Sep 2018 10:33:17 +0100 Subject: tweak mob damage function, add {fire=1} weapon damage check --- api.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'api.txt') diff --git a/api.txt b/api.txt index 707417b..4ac5d49 100644 --- a/api.txt +++ b/api.txt @@ -148,6 +148,7 @@ functions needed for the mob to work properly which contains the following: 'chance' chance of drop, 1 for always, 2 for 1-in-2 chance etc. 'min' minimum number of items dropped, set to 0 for rare drops. 'max' maximum number of items dropped. + Note: If weapon has {fire=1} damage group set then cooked items will drop. 'visual' holds the look of the mob you wish to create: 'cube' looks like a normal node -- cgit v1.2.3